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If you're attempting to decompile it, I would use the decompile option on tools like Crowbar or Studiomdl. That should give you an .smd/.dmx, which you can then import to Blender using the Blender Source Tools.
Crowbar: https://steamproxy.net/groups/CrowbarTool
Blender Source Tools: http://steamreview.org/BlenderSourceTools/
As long as you've posted it to either the SFM or Terraria artwork sections, you'll should be just fine.