Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

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NordoUnit Compilation - Sebidee Compatibility Add-On (Old)
   
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20 Thg05, 2017 @ 12:41pm
14 Thg06, 2019 @ 1:44pm
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NordoUnit Compilation - Sebidee Compatibility Add-On (Old)

Trong 2 bộ sưu tập tạo bởi Nor Dogroth
Mods Supported By NordoPic
89 vật phẩm
NordoGerman: Liste deutscher Übersetzungen
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Mô tả
<<< Updated for Patch 20 >>>

This simple add-on is made to make my NordoUnits Compilation compatible with Sebidee's Unit Roaster Overhaul.

It also includes the removed units submod and the naval units for Sebidee. Furthermore I realised several bugfixes for Sebidee's mod here.

You need NordoUnit Compilation Part 3 + 4 and Sebidee's Unit Roaster Overhaul for this add-on.

Just let me say thank you for Sebidee for his great work. Take a look at his workshop here.

Content
  • Removed duplicates: Disabled Periokoi Cavalry, Carthagian Sacred Band Cavalry and Late Libyen Infantry from Sebidee's Overhaul because similar units are included in NordoUnits
  • Changed the name of champLoo's "Pontic Legionaries" to "Pontic Veteran Legionaries" and made them available for late-game technology. Normal Pontic Legionaries are part of Sebidee's Overhaul.
  • "Spartan" Units of Sparta are now affected by Sparta's faction ability
  • Added the 12 removed units from Sebidee's submod for removed units
  • Added naval marines from my submod for Sebidee's overhaul
  • Fixed unit availability for all minor factions
  • Fixed the swordsmen audio of the Batavian Axemen
  • Fixed broken garrisons after unit upgrades
  • Fixex Machimoi upgrade for Egypt
  • Fixed mercenary buildings for Carthaginian Colonies: Recruitable mercenaries now available
  • Sagitarri rebalanced: Sagitarii don't use recurve bows now but normal bows
  • Fixed mismatches in unit weights and classes (ancestral patch)
  • Fixed custom battle availability
  • Fixed commander units and custom battle availability for Augustus campaign
  • Fixed missing armour for Kartlian Raider Cavalry
  • Included Submods

Compatibility
  • Should be compatible with all/most other mods. Make sure it has higher priotity than Sebidee's Overhaul and my Compilation Parts when using an external mod manager.
  • Should be save game compatible for campaigns started without Sebidee's Overhaul. However, I testet it with a running multiplayer campaign and no problems occured
  • Could be save game compatible for campaigns started with Sebidee's Overhaul (affected units are not deleted but disabled for recruitment, Late Libyen Infantry might cause a problem)
42 bình luận
Jason Wolf 3 Thg02, 2019 @ 6:38am 
Thank you for make this. I used it to update sebidee's unit mod for myself.
Nor Dogroth  [tác giả] 22 Thg10, 2018 @ 1:51am 
When you use my unit packs ans this add-on it works perfectly. Updated data is part of this add-on. You can ignore the „outdated“ warning.
However, Sebidee‘s mod was updated for patch 19 I think and still works, but without my updateds and foxes of course.
Blade 21 Thg10, 2018 @ 5:48pm 
Glad to see you keep updating your work, but not for that Sebidee's Unit Roster Overhaul! Compared with you, that author just refuse to response audiences and haven't been updated since patch 18. I am not sure that mod would even work.....
Jason Wolf 22 Thg09, 2018 @ 6:04pm 
If you have time.
Jason Wolf 9 Thg09, 2018 @ 7:07am 
Could you you make a standalone version to update and fix Sebidess unit mod?
Nor Dogroth  [tác giả] 26 Thg08, 2018 @ 9:26am 
Okay, I updated the package including updated unit lists from Sebidee's mod to fix all the weight-class mismatches.
Nor Dogroth  [tác giả] 22 Thg08, 2018 @ 1:10pm 
Don't worry, everything should work even without an update.
henk 22 Thg08, 2018 @ 10:40am 
Yes please, just remove incompatible stuff :)

we havent seen sebidee for a while by now
Nor Dogroth  [tác giả] 22 Thg08, 2018 @ 10:29am 
Tell me how should I update it before Sebidee updated his mod?
jayful 22 Thg08, 2018 @ 6:40am 
Please update