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Floored Re-Reupload A17
   
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15 maja 2017 o 14:52
30 maja 2017 o 13:01
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Floored Re-Reupload A17

Opis
Original description:

"This mod changes the look of the default floor tiles by tweaking the colours and replacing most of the floor textures. I tried to make all the floor tiles work well together with all of the default walls and game elements, as well as being harmonious next to each other. This mod also adds three new tiles to the game: a yellow and a yellow-striped one for those critical areas, and a plasteel tile. (Where was that in the first place?) Since my goal was to stay true to the original game, all of the new tiles have the exact same properties as metal tiles. All other stats stay the same. v1.1."

Created by Curundir, reuploaded by MarineDude. All I've done here is edit the about xml file to point to A16 A17 instead of A15.

- Add to existing saves at your own risk!

- Ludeon forums post: https://ludeon.com/forums/index.php?topic=30128.0 (A16 only - updating soon)

- If you only want the yellow and striped tiles, this is for you: http://steamproxy.net/sharedfiles/filedetails/?id=935096072

- Want this for A16?: http://steamproxy.net/sharedfiles/filedetails/?id=853213614
A17 - http://steamproxy.net/sharedfiles/filedetails/?id=926672189
B18 - https://steamproxy.net/sharedfiles/filedetails/?id=1210653545
B19 - https://steamproxy.net/sharedfiles/filedetails/?id=1500761094

Changes:
V1.1.01 - Updated per Fellbourne's suggestion, flooring once again requires work!
V1.1.01-17 - Edited about.xml, replaced target version with 17.1536

Why is there a Re-Reupload alongside the Reupload?

Basically, I'm an impatient SOB. It was over a month after Rimworld A16 was released and the original reupload had yet to be updated, I had already updated it for my own personal use and decided to make it available to anyone else who wanted it. A short time later the original reupload was updated, but by then 'my' version already had a fair amount of users. I absolutely hate that removing something from the Steam Workshop automatically removes it from the library of everyone who had subscribed to it, so I left it up.

There's no real difference between this version and MarineDude's version, they're completely interchangable. I will continue to offer and promptly update this version alongside all future game updates, because I ♥♥♥♥♥♥' love and need these floors in my own games.
Komentarzy: 29
Esse Coisa  [autor] 24 listopada 2017 o 22:18 
Now mine is too ;)

http://steamproxy.net/sharedfiles/filedetails/?id=1210650717 - Let me know what you guys think!
Isolyth 24 listopada 2017 o 10:55 
Ayo, updated my version of the mod! B18 wooo!
Michkeline 21 listopada 2017 o 7:01 
@Esse coos, thanks for your hard work. i'll be patiently waiting.
Esse Coisa  [autor] 18 listopada 2017 o 17:55 
Unfortunately updating Floored to B18 isn't as straight forward as I had hoped, a minor formatting change on Tynan's end means I'm looking at a fair amount of time slogging through the code with find and replace.

Between work and Thanksgiving, the best time table I can offer is to have Floored up by around the first or second of December. Thank you for your patience!
djpawcio 16 sierpnia 2017 o 9:42 
Thank you :)
Esse Coisa  [autor] 12 sierpnia 2017 o 18:58 
@djpawcio Fluffy did, check out the "Stuffed Floors" mod - otherwise you can hit TAB to hide the build menu without losing your floor selection.
djpawcio 12 sierpnia 2017 o 0:42 
I have so many floor that I can't see where to build, they just cover up my whole screen can any modder think of something about how floors are displayed?
handsomegrape 2 lipca 2017 o 11:09 
Alright, loaded it a third time, as I suspected the recipe is once again 4 sandstone blocks. Meaning that either A) Something happens during runtime somehow that changes the recipe for that specific tile. Or B) Sometimes the recipe doesn't load correctly.
Will return with further observations.
handsomegrape 2 lipca 2017 o 11:03 
Or so I thought, it worked when I changed the order and loaded it the first time, but when I loaded it a second time the error is back, also instead of 4 steel, it now costs 15 steel. O.o The plot thickens.

Could it be some kind of ID duplicate error, where it fetches the recipe information elsewhere somehow... It would also seem the error occurs at runtime rather than startup maybe seeing as it worked the first time, or urgh the heck do I know.

I'm gonna load it up a third time and see if the recipe is correct when I load it up and something happens in between.
handsomegrape 2 lipca 2017 o 9:22 
Well there was no way I was going to go through all my mod folders with steam's awful naming conventions of folder 101332314 or what not, and given the sheer volume of mods I wasn't very keen on the trial and error method either. Fortunately I tried moving your mod to the very bottom and that fixed the problem. Cheers for your time and effort.