Portal 2
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What Am I Missing?
   
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28 авг. 2012 г. в 7:58
13 дек. 2012 г. в 15:49
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What Am I Missing?

Описание
Three buttons, and a clear path to the door. What could possibly be difficult about that?
Комментариев: 8
N-Sunderland  [создатель] 29 мар. 2013 г. в 11:21 
Well thanks a lot :) I think that it's really more a problem with the way I laid it out, since you're not the first one to be confused by that room. I might check out alternate ways to show it in the future.
8MMW 28 мар. 2013 г. в 16:09 
Now I see. I understaned it completely inversely: one light at top means you press the first (left) button, then two lights on the left side mean you press the second (centre) button. . But your explanation seems very logical now, maybe I was just over- (or under-) thinking while playing :) Let it be that way, usually I don't like this kind of mysteries in Portal, but this one was enjoyable.
N-Sunderland  [создатель] 28 мар. 2013 г. в 16:04 
Glad that you liked the map :) It's been such a long time since I last looked at it, but if I remember correctly the lights indicated the order in which you had to press the buttons. I.e. the left side of a panel indicated the left button, above the panel was the centre button, and the right side was the right button. The number of strips in each spot indicated the order in which you had to press them (1,2,3).
8MMW 28 мар. 2013 г. в 8:06 
Very good map. After completing the first room I somehow knew what to expect in the second one (I mean - unexpected :). The third one was more random, as for Geneosis, but I still enjoyed it. It felt like playing Schizm II a long time ago, in which there were many math-logical puzzles with no instructions. I tried to understand the meaning of the light strips in the last room, but it only understood corner doors of left wall. Did the exit require pressing only corner buttons or middle buttons as well? Maybe using also yellow light strips from BEEMOD would make it more clear?
N-Sunderland  [создатель] 31 авг. 2012 г. в 6:58 
Lol, really? I guess that you wouldn't think the solution would make any difference (unless you know of BEEMOD). Thanks for playing the map :)
wormsquiggle 31 авг. 2012 г. в 6:50 
Lol, i found the first room the hardest XD. I really liked the map though :)
N-Sunderland  [создатель] 29 авг. 2012 г. в 10:06 
Your view of the map is the same as minee. I'm really satisfied with the third room, and it demonstrates how you can use BEEMOD logic gates to your advantage. I wasn't so satisfied with the fourth room, since it's a bit confusing and tedious. I'll see if there's a way that I can improve it.
Geneosis 29 авг. 2012 г. в 7:34 
Really liked the weird antlines reacting when they are not supposed to XD Anyway the last part was more random try than trying to understand what happen X) But that was still fun to play ;)