Инсталирайте Steam
вход
|
език
Опростен китайски (简体中文)
Традиционен китайски (繁體中文)
Японски (日本語)
Корейски (한국어)
Тайландски (ไทย)
Чешки (Čeština)
Датски (Dansk)
Немски (Deutsch)
Английски (English)
Испански — Испания (Español — España)
Испански — Латинска Америка (Español — Latinoamérica)
Гръцки (Ελληνικά)
Френски (Français)
Италиански (Italiano)
Индонезийски (Bahasa Indonesia)
Унгарски (Magyar)
Холандски (Nederlands)
Норвежки (Norsk)
Полски (Polski)
Португалски (Português)
Бразилски португалски (Português — Brasil)
Румънски (Română)
Руски (Русский)
Финландски (Suomi)
Шведски (Svenska)
Турски (Türkçe)
Виетнамски (Tiếng Việt)
Украински (Українська)
Докладване на проблем с превода












If any knowledgeable Modder desires to continue this work then they are more than welcome.
And yes, I enjoy unique designs and I like to help any viable projects that fulfill gaps in games. In that sense I absolutely wanted this to be different from the other mods by fixing the original classes weaknesses and playing on their strengths. Thanks for your continued interest!
https://torchmodders.com/forums/skills-expansion-mod/skills-expansion-bugs-report/135/
We are at phase 3 now, we lack 3 skills for ember mage that was proposed to be new skills, so it will take time to compose. Currently, we are working on added features for character creation.
You can tune it about its progress at Torchmodders Forums
http://torchmodders.com/forums/skills-expansion-mod/skills-expansion-bugs-report/
Synergies makes changes to the vanilla skills as does this mod so whichever is on top will take priority.