Zainstaluj Steam
zaloguj się
|
język
简体中文 (chiński uproszczony)
繁體中文 (chiński tradycyjny)
日本語 (japoński)
한국어 (koreański)
ไทย (tajski)
български (bułgarski)
Čeština (czeski)
Dansk (duński)
Deutsch (niemiecki)
English (angielski)
Español – España (hiszpański)
Español – Latinoamérica (hiszpański latynoamerykański)
Ελληνικά (grecki)
Français (francuski)
Italiano (włoski)
Bahasa Indonesia (indonezyjski)
Magyar (węgierski)
Nederlands (niderlandzki)
Norsk (norweski)
Português (portugalski – Portugalia)
Português – Brasil (portugalski brazylijski)
Română (rumuński)
Русский (rosyjski)
Suomi (fiński)
Svenska (szwedzki)
Türkçe (turecki)
Tiếng Việt (wietnamski)
Українська (ukraiński)
Zgłoś problem z tłumaczeniem
But honestly if I ever make Civ mods, I would want the Civs to have a very Unquie playstyle
I think the most recent change is out of a misunderstanding. There was an exploit involving the ability and flipping free cities, but removing the functionality entirely when taking cities is a bad fix. It seems to be nearly universally unpopular as a change, so that's why I suspect it'll be reverted in the next major patch (with a fix for the exploit).
- You can't stack Great Generals/Admirals any more.
- Mercantilism is no longer so easy to beeline, indirectly nerfing Sea Dogs.
- Trade routes now spread religious pressure, so England is no longer a joke option for religious games. I'd still favour domination or culture though.
- The Angkor Wat wonder (requires the new DLC) makes developing your colonial empire much easier thanks to its empire-wide boost to population and housing.
http://steamproxy.net/profiles/76561197999879843/screenshots/
http://steamproxy.net/profiles/76561197999879843/screenshots/
As you can see these two artefacts are from different eras and the same civ, yet the museum shows as themed, despite being a regular museum. Is this a glitch? English museums are weird :|