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https://steamproxy.net/sharedfiles/filedetails/?id=609476487
Theres linked collections on there to the other RWA collections
It is also possible to make a custom icon sheet which replaces the default, without having to edit the scripts, since it replaces all guns anyway. It would conflict with some HUD replacers, but spare me the trouble of having to look through all the scripts and/or getting permission to.
Cuz they detail what weapon is supposed to be on which slot and most of those weapons are on the workshop (plus what I could salvage from gamemaps) plus I already looked into it you've got most of the icons on here already it'd just be a matter of putting them together.
When I hex'ed the Colt SAA to the SPAS slot, it worked like a charm, unless you consider that you can fire as fast as a normal autoshotgun, regardless of CycleTime.
When correctly set to be used while incapacitated, the pump shotguns make no firing sound for some reason. The auto shotguns do, however.
Oh, I also like how they made two of the shotguns fire a single bullet/slug. I did the same with the wooden and Benelli in my personal script pack.