Portal 2

Portal 2

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Map Contest 2012 Entry - Forcefields and Cubes
   
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10.517 MB
3.8.2012 klo 20.02
4.8.2012 klo 6.52
2 muutosilmoitusta ( näytä )

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Map Contest 2012 Entry - Forcefields and Cubes

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Two new testing elements are introduced in this map: the Physics Repulsion Field, and the Portal Deflection Cube. Enjoy! This is my first released map, made quickly to beat the deadline. A more polished version is upcoming. Enjoy!

Also, props to you if you can save your companion cube and escape!

Notes and Glitches:

I think this is the first Portal 2 map to feature two departure elevators. The way they're coded each can lead to a different level, which could be interesting in a mod.

If you don't understand the fields, try dropping something on the one in the first room. Then jump down.

If you don't understand the cubes, the red squiggle inside means it's activated. Fire a portal at it, and it will turn it into a deflectable laser.

The hint in the second room is glitchy, hold down the "Fire Orange Portal" button (mouse2) and drag when you're holding a cube.

GLaDOS should say something at the end if you saved the cube, but I ran out of suitable lines. Something from Portal 1 might work better. Sorry about that.

Feel free to use any of this stuff, I'll post the source code and materials/models on TWP.

I know the textures are fairly boring, Hammer kept crashing when I used the Face Edit Tool. As far as I know there are wall textures on the walls, floors on the floors, and ceilings on the ceilings, so I got that right at least.

The script running the cubes (which is still a little glitchy, sorry) is heavily based on HMW's Sendificator script. If you haven't already, play his maps. They're amazing.

This is my first map, so I hope I didn't make any too-horrible mapping mistakes.

If you get trapped outside the test chambers, GLaDOS can't help you. Reload, and bring the cube with you next time. I'm really sorry about this, but I couldn't think of a good way for her to free you.

If you manage to get trapped under the elevator between the second and third chambers, GLaDOS is able to "help" you there. It was a lot easier before I revised the triggers, and getting stuck there now is achievement-worthy.

I know this is fairly easy, but it's meant to be an introduction. To play around more with a similar field, which inspired this one, play Omnicoder's Portal 2 map Retrospective, and one of his Portal 1 maps which I don't remember the name of ATM. I have at least five or six even cooler puzzles planned for these elements, which will be released after the competition.

NOTE: It's fixed now! There was a small packing error.
Also, if you bring the cube on the Unstationary Scaffold with you, that's cheating. There's supposed to be a fizzler halfway down. Find a different way to do it.

[♥]

#supercontest2012 FelixGriffin
78 kommenttia
rip_ender 26.1.2023 klo 13.13 
vrtx robot, the console command is give_portalgun
Mateo on Toast 21.4.2018 klo 5.52 
Seconded level is impossible without portal gun
sdima2003 16.4.2018 klo 5.39 
No portal gun need to pass this test. Just mouse left/right click to put portals when hold cube. Rather complicated ). Nice idea.
Mateo on Toast 14.4.2018 klo 6.50 
like wahts the cheat code to get the gun
Mateo on Toast 14.4.2018 klo 6.49 
how do you get the portal gun that shoots both portals (consle command)
Souper 26.5.2017 klo 20.50 
I'm replaying this through, and I am currently having to rely to the cubes to shoot the portals. It takes a while to move up and down the level, but glitches are glitches.
Felix Griffin  [tekijä] 19.8.2016 klo 18.16 
Yeah, it's a glitch. :/ Unfortunately I no longer have the source files to recompile.
Souper 13.7.2016 klo 15.13 
NEVERMIND, The cubes give you the portal-gun with the lazers.
Souper 13.7.2016 klo 15.02 
When are you suppost to get a portal-gun without using the console?
Yatagarasu 19.5.2016 klo 15.16 
LOVE THIS LEVEL. Had a hard time before I realized I had to command in a portal gun.:steamhappy: