Portal 2

Portal 2

Ikke nok vurderinger
You'll catch me... then I'll go
   
Utmerkelse
Favoritt
Favoritter
Fjern som favoritt
Filstørrelse
Lagt ut
Oppdatert
9.096 MB
2. aug. 2012 kl. 16.31
5. aug. 2012 kl. 7.23

Abonner for å laste ned
You'll catch me... then I'll go

I 1 samling av Ebbzylon
Ebbzylon - Easy to Average
16 gjenstander
Beskrivelse
Size: Medium
Difficulty: Easy 65%, Average 35%

Update 1: Catching the ball in the "wrong" place, and therefore bypassing most of the intermediary puzzles, should not be possible anymore. - Thanks XLR8br for reporting this.

Hint: "If you somehow send me back to the previous room... don't wait for me to come back... it could take long!"

Difficulty Aspects Grid:
====================================
Timed Window- Yes
Non Linearity- No
Blind/Remote Action- Yes
Space Separation- Yes
Time Separation- No
Execution Precision- No
Execution Timing- Yes
Confusion- No
Counternatural- No
Automation- No
Lethality- 2/10
Glitch- No

(see description on my "Detours!" map for glossary)
4 kommentarer
mood3rd 28. aug. 2013 kl. 15.03 
Ebbzylon
ps. I took a screenshot as I was about to leave.
you can delete it, if you don't want a spoiler here.
this is why it's not in the 1st comment.
http://steamproxy.net/sharedfiles/filedetails/?id=173757696
mood3rd 28. aug. 2013 kl. 15.00 
Ebbzylon
good map
I played it before, but can't remember the solutions.
so this is either an updated version or I failed to solve it, 1st attempt ?
either way, good puzzle.
it had me thinking, even after getting the cube.
I knocked the sphere in the exit room (in the begining) & it survived,
while coming back from my faithplate ride.
but later, I had failed to notice the portable area of the 90 degrees angled panel.
even when 1st deployed, it did not register. (my bad)
I was also hampered, by wrongly assuming that the cieling & floor portable area inside the glass, would be used to propel me to the exit.
so kept checking the fizzlers, to see if I could use it. (my bad part 2)

thumbs up, off course.
Ebbzylon  [skaper] 5. aug. 2012 kl. 6.26 
@XLR8br.
Thanks for that input. I'll double check the aerial paths.
XLR8br 4. aug. 2012 kl. 22.27 
Nice one. It's possible to time your jump and catch the ball in the room where the ball gets fizzled, skipping a good chunk of the puzzle.