Torchlight II

Torchlight II

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Themed Summon Spells (v.109)
   
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136.453 KB
10 Feb, 2017 @ 7:16pm
23 Mar, 2017 @ 10:45pm
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Themed Summon Spells (v.109)

In 1 collection by Aherin
Aherin's Mods
13 items
Description
*This mod has been updated 24/3/17 *Unique Icons Added*

This cosmetic mod adds 3 new summon spells for each class which should fit in more closely with their individual class themes. Each new spell has a unique icon.

All spell levels from I to VI are included and should have the same stats and effects as the original spells.

Thanks to Phanjam for your help getting these working :D

Extra Special Thanks to doudley for his EXTENSIVE troubleshooting to help me get the new icons working!

PLEASE REMOVE THESE SPELLS FROM YOUR CHARACTER AND PETS BEFORE UNLOADING THIS MOD AS IT MAY CORRUPT YOUR SPELL SLOTS OR CAUSE CRASHES. BE CAREFUL! :)

For Berseker:
Summon Frost Wolf (from Blood Zombie)
Summon Deathflingers (from Skeletal Archers)
Summon Warmaker (from Skeleton Warrior)

For Engineer:
Summon Ezrohir Crawler (from Blood Zombie)
Summon Ezrohir Marksmen (from Skeletal Archers)
Summon Dwarven Mechanoid (from Skeleton Warrior)

For Embermage:
Summon Fire Elemental (from Blood Zombie)
Summon Spectral Archers (from Skeletal Archers)
Summon Warrior Wraith (from Skeleton Warrior)

For Outlander:
Summon Netherling (from Blood Zombie)
Summon Netherim Glaivethrowers (from Skeletal Archers)
Summon Netherim Warrior (from Skeleton Warrior)
71 Comments
Aherin  [author] 6 Jun, 2018 @ 12:09am 
Hi Prova, thanks for using my mod :)

In all honesty I don't have much free time to devote to modding at the moment and what your asking for is kind of outside the scope of the mod, which is meant to be cosmetic only. If you put out a request on the steam discussions or even torchmodders.com someone may take it on, as it pretty easy to do.
Prova 5 Jun, 2018 @ 10:54pm 
Hey there @Aherin (author) - I was wandering if it was at all possible to have the summons stay permanent until destroyed and is it possible to make the immobile ranged units move around with me?
Aherin  [author] 31 May, 2018 @ 11:48pm 
Are the spells balanced you mean? I only made cosmetic changes to the orginal vanilla spells (models and icons). So they function pretty much the same as vanilla, just with 4 different themes.
Gulp DragonDawn 31 May, 2018 @ 6:36pm 
balanced?
烟花绽放之刻 21 Aug, 2017 @ 1:41am 
每个角色加3个召唤法术
Aherin  [author] 21 May, 2017 @ 4:28am 
No worries, let me know how you go :)
leBiver 21 May, 2017 @ 4:25am 
ok, thanks for the help
Aherin  [author] 21 May, 2017 @ 4:24am 
Ah ok well they wouldn't show in any spell vendor mod I don't hink. If you want a specific spell you can use the console to spawn it. The spell item scroll will be flagged as a cheated item, but you can use the scroll to add to your spells list. Rapid Respec can remove cheater flags from your character if you're woried about being called out in multi-player.

Type: item summon frost wolf (or summon netherling, summon fire elemental, summon scarab,)
leBiver 21 May, 2017 @ 4:11am 
They dont show in the vendors shop, only normal Blood Zombie
Aherin  [author] 21 May, 2017 @ 4:10am 
So do you mean the other spells don't appear as drops or in vendors, or they don't spawn or display their respective monsters properly?