Instalar o Steam
Iniciar sessão
|
Idioma
简体中文 (Chinês Simplificado)
繁體中文 (Chinês Tradicional)
日本語 (Japonês)
한국어 (Coreano)
ไทย (Tailandês)
Български (Búlgaro)
Čeština (Checo)
Dansk (Dinamarquês)
Deutsch (Alemão)
English (Inglês)
Español-España (Espanhol de Espanha)
Español-Latinoamérica (Espanhol da América Latina)
Ελληνικά (Grego)
Français (Francês)
Italiano (Italiano)
Bahasa Indonesia (Indonésio)
Magyar (Húngaro)
Nederlands (Holandês)
Norsk (Norueguês)
Polski (Polaco)
Português (Brasil)
Română (Romeno)
Русский (Russo)
Suomi (Finlandês)
Svenska (Sueco)
Türkçe (Turco)
Tiếng Việt (Vietnamita)
Українська (Ucraniano)
Relatar problema de tradução
I traded Aztecs my first ever luxury (Sugar), then when I improved another Sugar I got a message from him that made it sound like I was going against his agenda. I did not have any other luxuries improved, but I suppose the 30 turns might have run out by then. (I’m slow at building builders.)
In the game I'm playing right now on prince I managed to capture sumeria's capital in 30 turns leaving them with just one remaining city and powerless for the rest of the game. I got a builder bonus with which i could improve some tiles and with the settlers i built i had 3 cities after 30 turns.
170 turns lated I'm at the second highest player score, 5 technologies ahead of everyone, best cultural civilization without trying so I am trying to achieve a scientific victory. I boosted that by adding religious advantages, campusses, industrial zones and just a lot of cities (9).
But as this guide says Montezuma isn't that great for scientific victories, what makes a civilization great for scientific victories?
- Warrior Monks are a new special military unit tied to a special follower belief. Use some excess Tlachtli faith and you could train quite a few.