Installer Steam
Logg inn
|
språk
简体中文 (forenklet kinesisk)
繁體中文 (tradisjonell kinesisk)
日本語 (japansk)
한국어 (koreansk)
ไทย (thai)
Български (bulgarsk)
Čeština (tsjekkisk)
Dansk (dansk)
Deutsch (tysk)
English (engelsk)
Español – España (spansk – Spania)
Español – Latinoamérica (spansk – Latin-Amerika)
Ελληνικά (gresk)
Français (fransk)
Italiano (italiensk)
Bahasa Indonesia (indonesisk)
Magyar (ungarsk)
Nederlands (nederlandsk)
Polski (polsk)
Português (portugisisk – Portugal)
Português – Brasil (portugisisk – Brasil)
Română (rumensk)
Русский (russisk)
Suomi (finsk)
Svenska (svensk)
Türkçe (tyrkisk)
Tiếng Việt (vietnamesisk)
Українська (ukrainsk)
Rapporter et problem med oversettelse
I traded Aztecs my first ever luxury (Sugar), then when I improved another Sugar I got a message from him that made it sound like I was going against his agenda. I did not have any other luxuries improved, but I suppose the 30 turns might have run out by then. (I’m slow at building builders.)
In the game I'm playing right now on prince I managed to capture sumeria's capital in 30 turns leaving them with just one remaining city and powerless for the rest of the game. I got a builder bonus with which i could improve some tiles and with the settlers i built i had 3 cities after 30 turns.
170 turns lated I'm at the second highest player score, 5 technologies ahead of everyone, best cultural civilization without trying so I am trying to achieve a scientific victory. I boosted that by adding religious advantages, campusses, industrial zones and just a lot of cities (9).
But as this guide says Montezuma isn't that great for scientific victories, what makes a civilization great for scientific victories?
- Warrior Monks are a new special military unit tied to a special follower belief. Use some excess Tlachtli faith and you could train quite a few.