Steam telepítése
belépés
|
nyelv
简体中文 (egyszerűsített kínai)
繁體中文 (hagyományos kínai)
日本語 (japán)
한국어 (koreai)
ไทย (thai)
Български (bolgár)
Čeština (cseh)
Dansk (dán)
Deutsch (német)
English (angol)
Español - España (spanyolországi spanyol)
Español - Latinoamérica (latin-amerikai spanyol)
Ελληνικά (görög)
Français (francia)
Italiano (olasz)
Bahasa Indonesia (indonéz)
Nederlands (holland)
Norsk (norvég)
Polski (lengyel)
Português (portugáliai portugál)
Português - Brasil (brazíliai portugál)
Română (román)
Русский (orosz)
Suomi (finn)
Svenska (svéd)
Türkçe (török)
Tiếng Việt (vietnámi)
Українська (ukrán)
Fordítási probléma jelentése
I traded Aztecs my first ever luxury (Sugar), then when I improved another Sugar I got a message from him that made it sound like I was going against his agenda. I did not have any other luxuries improved, but I suppose the 30 turns might have run out by then. (I’m slow at building builders.)
In the game I'm playing right now on prince I managed to capture sumeria's capital in 30 turns leaving them with just one remaining city and powerless for the rest of the game. I got a builder bonus with which i could improve some tiles and with the settlers i built i had 3 cities after 30 turns.
170 turns lated I'm at the second highest player score, 5 technologies ahead of everyone, best cultural civilization without trying so I am trying to achieve a scientific victory. I boosted that by adding religious advantages, campusses, industrial zones and just a lot of cities (9).
But as this guide says Montezuma isn't that great for scientific victories, what makes a civilization great for scientific victories?
- Warrior Monks are a new special military unit tied to a special follower belief. Use some excess Tlachtli faith and you could train quite a few.