Garry's Mod

Garry's Mod

398 ratings
DOD:S weapons on TFA
   
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Content Type: Addon
Addon Type: Weapon
Addon Tags: Fun, Realism
File Size
Posted
Updated
38.390 MB
22 Jan, 2017 @ 2:51pm
7 Jul, 2017 @ 10:46pm
7 Change Notes ( view )

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DOD:S weapons on TFA

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Description
Long time no see.

These are all on c_hands and all weapons with scopes use rt scopes. Many of the weapons have attachments.

I'll probably upload extra packs to add onto this at a later time.

TFA's base is required. Nothing will work without it

Weapons include:
M1 Bazooka
C96
M1 Carbine
M1A1 Carbine (Paratrooper variant)
M2 Carbine (Has M1 sniperscope and 30 round magazine as attachments)
US Frag grenade
M1 Garand (Has tanker barrel and scope attachment)
T20 Garand on Arby26's animations (Experimental M1 Garand variant that could use BAR magazines)
M1 Garand with grenade launcher attachment
Kar98K (Short barrel variant as attachment)
Kar98K Scoped
Kar98K with grenade launcher attachment
M1A1 Thompson (Has suppressor and folding stock as attachments) (Can melee)
M1928A1 Thompson on Cele's animations (Has M1919 conversion as attachment) (Can melee
M1903 Springfield
M1911
M1918 BAR (Has bipod as attachment)
M1919 (Has T33 conversion as attachment)
MG42
MP40
P38
Panzerschreck
Smoke grenades for Germans and the U.S.
Spade
Trench knife.
Welrod

If you have any problems just make comment, you don't need to add me for a simple problem.

Enjoy.

Credits:
Valve - Basically everything
Arby26 - T20 Garand animations
Cele - M1928 animations

FAQ

Q: Does this require DOD:S?
A: No

Q: Can I add you?
A: Comment why you want to first, then I'll add you.

Q: Can you make a (insert thing here)?
A: No, but I'm open to suggestions.

Q: How do the bipods work?
A: Since as of this time TFA doesn't have a bipod system, you'll get a massive recoil reduction when crouching.

Q: My game crashes when I use the scoped rifles, help?
A: Do a clean reinstall of gmod, I don't think the issue is with the sweps or TFA base.

Q: Where can I spawn more ammo?
A: There is a ammo kit you can spawn in entities that will give you ammo for all weapons. I'll add a better system later.
Popular Discussions View All (1)
0
26 May, 2020 @ 4:28am
How to I make it stop the props detach when I use explosives?
Molotov Spring
205 Comments
Gordon? GORDAN! 9 Nov, 2024 @ 7:42pm 
All you'd need to do is just fix some scope textures and update. Not make a grand GMod return.
Asymmetric Footwear  [author] 9 Nov, 2024 @ 7:41pm 
A TFA update might have broke the scopes since if I remember right, I used default TFA textures for all of the scopes (although its been 7 years so I might be wrong. I don't really have any interest in GMOD anymore, but if else wants to fix it and reupload the addon, they can.
Gordon? GORDAN! 9 Nov, 2024 @ 7:10pm 
the WZ .35's Ironsights and scope are unusable because the ironsight origins are wrong, plus it has a missing texture.

Same for the STG44

The Guns functionally are fine, all you need to do is fix some RT scopes.
Gordon? GORDAN! 9 Nov, 2024 @ 7:07pm 
At least in my game, the M1C for the Garand was unusable because it had a missing texture in place of the scope texture.

https://steamproxy.net/sharedfiles/filedetails/?id=3363099117
bladespeedy152 3 Aug, 2024 @ 10:51pm 
uploading DOD:S weapons without requiring DOD:S +based +5000 social credits
Oladushkin54 11 May, 2024 @ 6:50am 
save mod button?
Out Like a Light 23 Mar, 2024 @ 3:59pm 
hey can u fix the props detaching from frozen position when the explosive hits it?
Jotaro Kujo 29 Dec, 2023 @ 7:32pm 
10/10 no problems.
[FJOX.win] ƒjøx 16 Nov, 2023 @ 8:44am 
Weapons suck in comparison to the original. i especialy hate what they did to the mg42 LIKE BRUH WHY SO LITTLE AMO PER MAG
coolguyVicaso 29 Aug, 2023 @ 8:29pm 
No sound, and errors, I have TFA base and DODS mounted