Left 4 Dead 2

Left 4 Dead 2

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Dead Space 2 Ellie Langford / No eyepatch (Rochelle)
   
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Survivors: Survivors, Rochelle
Game Content: UI
Game Modes: Single Player, Co-op
Dateigröße
Veröffentlicht
Aktualisiert
7.499 MB
5. Dez. 2016 um 9:51
5. Apr. 2017 um 4:13
4 Änderungshinweise (anzeigen)

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Dead Space 2 Ellie Langford / No eyepatch (Rochelle)

In 1 Kollektion von _MaZ_TeR_
_MaZ_TeR_'s Dead Space Collection
22 Inhalte
Beschreibung
Mod replaces Rochelle with the CEC engineer Ellie Langford from Dead Space 2, prior to her encounter with Nolan Stross.

Credits for making the model and textures to Electronic Arts and Visceral Games.

Model and textures extracted from the game and ported to here all by me.

Credits for people on Xentax forum for providing the extraction tools.

Combine the mod with my Dead Space mod for the ultimate experience!
http://steamproxy.net/sharedfiles/filedetails/?id=748026939

Notice:
Stop begging me to do this and that for L4D2. I won't do it, unless you are ready to compensate me for hours of frustration.
I am not motivated to do anything for this game at the moment if at all in the future and will contribute only if I feel like doing so.
It's nothing personal unless you get aggressive about it. If I won't reply back, heed to this message.

Thank you.
41 Kommentare
Edgy_butt 13. Apr. um 22:26 
Can you make a mod thaT turns Francis into carver PLEASE:3
dizzy 4. Sep. 2020 um 14:15 
Doesnt seem to be any jigglebones in the model. It's not immersive. Model doesn't look right being static.
Mundfish 21. Jan. 2020 um 20:08 
Will this mod get updates? Or maybe completing the male necromorfs to commons?
SarahTheWolf 1. Aug. 2018 um 2:32 
Nolan Stross for Nick?
Mundfish 17. Mai 2017 um 9:31 
You are close, but could use more tweaking.
_MaZ_TeR_  [Autor] 7. Apr. 2017 um 4:39 
Edit: no actually there is a way
_MaZ_TeR_  [Autor] 7. Apr. 2017 um 4:39 
Getting the wrist and ulna weights is a bit difficult as I do not know how they move during the animation so I can't put them in reference mode.
_MaZ_TeR_  [Autor] 7. Apr. 2017 um 4:38 
Can you send me a picture?
Mundfish 7. Apr. 2017 um 3:48 
the arms are a step in right direction, however, it wouldn't hurt to improve the weighting because when using custom animated weapons (like Crescent Rose REBORN) parts of texture obscures the view.
Jaller 23. Feb. 2017 um 13:38 
If you ever learn it, it would be really cool to add it to the mod