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Picking the map type is already cheesy though? You play everything Random instead? And restart if the game puts you on Islands? But where does that end, isn't it cheesy to pick a civ good at culture too then?
Came looking for a real non cheese guide, not THIS T.T
* Computers is just +25% tourism now
* Old-growth woods don't give +2 to adjacent tiles, but just +1 to the woods tile itself
* America changed lots
* Canada is way better at tourism through parks
Well, it's the thought that counts.
The few woods that spawn in dry-hot are enough to chop for a headstart on wonders, and afterwards can be turned into farms.
But the main point: desert is useful to us, not to AI. The more desert there is, the bigger the odds are in our favour. Any AI with ~8 desert tiles per city can hardly grow to be the powerhouse threatening you.