Portal 2
575 คะแนน
Multi-press [Mechanism]
   
รางวัล
ชื่นชอบ
ชื่นชอบแล้ว
เลิกชื่นชอบ
ขนาดไฟล์
โพสต์
อัปเดต
10.039 MB
29 มิ.ย. 2012 @ 12: 08am
5 ก.ค. 2012 @ 8: 07am
2 หมายเหตุการเปลี่ยนแปลง ( ดู )
อยู่ใน 1 ชุดสะสม โดย Timoteeei
Mechanisms
14 รายการ
คำอธิบาย
This level represents to you the logic of multi pressing of one button. In the first room each of the pushes performs a specific action, and this actions can be repeated. In the second room another concept it is not repeatable, but responds faster.

Please, check out my new "the amazing multi-press" http://steamproxy.net/sharedfiles/filedetails/?id=82777133


You can find how it work in a game by follow this link: http://steamproxy.net/sharedfiles/filedetails/?id=78739887 it has not the same logic, but concept is similar.
33 ความเห็น
jandlml 9 ส.ค. 2017 @ 7: 08pm 
very cool!!
Petutski 14 พ.ค. 2017 @ 7: 51am 
Interesting.
Sir Rathc0cK 6 ธ.ค. 2012 @ 4: 26pm 
I like the second mechanism, i did a kind of mechanism/ obstacle corse maybe you will like.
http://steamproxy.net/sharedfiles/filedetails/?id=99245696
stormsend 18 ต.ค. 2012 @ 2: 26pm 
Nice work
Timoteeei  [ผู้สร้าง] 9 ส.ค. 2012 @ 4: 24pm 
My new map came out, please check it out http://steamproxy.net/sharedfiles/filedetails/?id=88328095
Minecraft + Portal 2 !
N-Sunderland 16 ก.ค. 2012 @ 2: 44pm 
I'll definitely check it out as soon as I can :)
Timoteeei  [ผู้สร้าง] 16 ก.ค. 2012 @ 2: 33pm 
Nope, my system in this map not so complex and fast :D
But please, check out my new concept it is very easy and perfect for multi-pressing ;3
http://steamproxy.net/sharedfiles/filedetails/?id=82777133
N-Sunderland 16 ก.ค. 2012 @ 2: 23pm 
I'm pretty sure you used a similar mechanism to my map, http://steamproxy.net/sharedfiles/filedetails/?id=81896279

I can't actually check if we used the same concept right now, as my game won't sync with Steam Cloud. I'll try yours as soon as my game starts working. From what I can tell, it looks great :)
ATLANTIDA 14 ก.ค. 2012 @ 6: 30pm 
Very clever, nice work.
Timoteeei  [ผู้สร้าง] 14 ก.ค. 2012 @ 11: 32am 
@ Mr.bob806, heh, i use same thing in one of my puzzle map, but there mechanism is hidden =)