Portal 2
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Multi-press [Mechanism]
   
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29 giu 2012, ore 0:08
5 lug 2012, ore 8:07
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Multi-press [Mechanism]

In 1 collezione di Timoteeei
Mechanisms
14 elementi
Descrizione
This level represents to you the logic of multi pressing of one button. In the first room each of the pushes performs a specific action, and this actions can be repeated. In the second room another concept it is not repeatable, but responds faster.

Please, check out my new "the amazing multi-press" http://steamproxy.net/sharedfiles/filedetails/?id=82777133


You can find how it work in a game by follow this link: http://steamproxy.net/sharedfiles/filedetails/?id=78739887 it has not the same logic, but concept is similar.
33 commenti
jandlml 9 ago 2017, ore 19:08 
very cool!!
Petutski 14 mag 2017, ore 7:51 
Interesting.
Sir Rathc0cK 6 dic 2012, ore 16:26 
I like the second mechanism, i did a kind of mechanism/ obstacle corse maybe you will like.
http://steamproxy.net/sharedfiles/filedetails/?id=99245696
stormsend 18 ott 2012, ore 14:26 
Nice work
Timoteeei  [autore] 9 ago 2012, ore 16:24 
My new map came out, please check it out http://steamproxy.net/sharedfiles/filedetails/?id=88328095
Minecraft + Portal 2 !
N-Sunderland 16 lug 2012, ore 14:44 
I'll definitely check it out as soon as I can :)
Timoteeei  [autore] 16 lug 2012, ore 14:33 
Nope, my system in this map not so complex and fast :D
But please, check out my new concept it is very easy and perfect for multi-pressing ;3
http://steamproxy.net/sharedfiles/filedetails/?id=82777133
N-Sunderland 16 lug 2012, ore 14:23 
I'm pretty sure you used a similar mechanism to my map, http://steamproxy.net/sharedfiles/filedetails/?id=81896279

I can't actually check if we used the same concept right now, as my game won't sync with Steam Cloud. I'll try yours as soon as my game starts working. From what I can tell, it looks great :)
ATLANTIDA 14 lug 2012, ore 18:30 
Very clever, nice work.
Timoteeei  [autore] 14 lug 2012, ore 11:32 
@ Mr.bob806, heh, i use same thing in one of my puzzle map, but there mechanism is hidden =)