Age of Wonders III

Age of Wonders III

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Beastman Dwelling + the Old Man and the Sea Compatibility Mod
   
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2016년 9월 19일 오후 3시 04분
2016년 11월 15일 오후 2시 49분
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Beastman Dwelling + the Old Man and the Sea Compatibility Mod

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Makes my two mods Beastman Dwelling and The Old Man and the Sea work together. Unfortunately this is necessary for any two mods which both add a new dwelling to the RMG :/

Beastmen Dwelling Mod: http://steamproxy.net/sharedfiles/filedetails/?id=766737160
The Old Man and the Sea: http://steamproxy.net/workshop/filedetails/?id=688927870
댓글 5
Euzekiel 2017년 5월 3일 오전 8시 04분 
Thanks for a nice mod. It might need to be updated for version 1.8: Citing Hiliadan from Triumph´s forum: "For other mods with issues, you probably need to contact their authors so that they do a small edit in their mod to say to the game that the mod works with v1.8 (it’s a quick edit, very simple)."
Gloweye 2017년 2월 27일 오전 9시 14분 
Hey dude,

Someone asked me whether your dwellings were compatible with my dark elves, so I made a little patch. Here's to let you know.

http://steamproxy.net/sharedfiles/filedetails/?id=873633294
Tanaka 2017년 2월 13일 오후 12시 05분 
I see I wonder if Triumph could fix this?
Eomolch  [작성자] 2017년 2월 13일 오전 8시 28분 
The problem is, if you want to properly add a dwelling to the random map generator, you will have to create new generating rules for it which are then added to the set of rules for the different map types. Since those entries can not be copied any dwelling mod has to change the same entries and therefore overwrite each other when used together.
Tanaka 2017년 1월 27일 오후 7시 19분 
So none of the dwelling mods I have downloaded are compatible? How so? I have seen different ones?