Steamをインストール
ログイン
|
言語
简体中文(簡体字中国語)
繁體中文(繁体字中国語)
한국어 (韓国語)
ไทย (タイ語)
български (ブルガリア語)
Čeština(チェコ語)
Dansk (デンマーク語)
Deutsch (ドイツ語)
English (英語)
Español - España (スペイン語 - スペイン)
Español - Latinoamérica (スペイン語 - ラテンアメリカ)
Ελληνικά (ギリシャ語)
Français (フランス語)
Italiano (イタリア語)
Bahasa Indonesia(インドネシア語)
Magyar(ハンガリー語)
Nederlands (オランダ語)
Norsk (ノルウェー語)
Polski (ポーランド語)
Português(ポルトガル語-ポルトガル)
Português - Brasil (ポルトガル語 - ブラジル)
Română(ルーマニア語)
Русский (ロシア語)
Suomi (フィンランド語)
Svenska (スウェーデン語)
Türkçe (トルコ語)
Tiếng Việt (ベトナム語)
Українська (ウクライナ語)
翻訳の問題を報告






Reddit上 









Some other mods have "fixed" vanilla mechanics by allowing the crafting in other stations that by common sense should be allowed. This mod facilitates the need for how-♥♥♥♥♥♥♥-many more stations, in the same gameplay mode-set as vanilla, but worse because research is a thing. You can't ignore them. Just so you know these researches and quests are just a lot of button clicking in the theme of WoW fetch quests. They COULD do this in a way of multiple progressions, but instead they act as hurdles... And what do i mean by that? Having crafted 20 tungsten bars, Vs. having 20 tungsten bars is an example.
So, No, Its not worth what it adds, Vanilla has too many crafting stations already. I would call it a vanilla+ mod but its literally rewriting vanilla in a ♥♥♥♥♥♥ up, and worse way.
I just love making rayguns with that mod when it comes to machine pistols, lol
If you're hoping for a big mod that'll fix the glaring issues of Vanilla Starbound. This isn't what you're looking for. BUT if you like futuristic feeling stuff and grinding grinding grinding you'll prolly like it