Portal 2
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7 segment timer / Countdown [final version]
   
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8.016 MB
19 mei 2012 om 6:56
24 mei 2012 om 8:45
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7 segment timer / Countdown [final version]

Omschrijving
100% WORKING!!!
use noclip to see how it works :] ...
19 opmerkingen
jandlml 12 jul 2021 om 18:47 
very cool!
Stormflare 4 okt 2015 om 13:32 
0 and 1 switched places!
Rei 12 dec 2012 om 14:35 
Aah, I was wondering, where the additional funnels have been gone, as I had to noclip to explore your system. They just weren't there yet! ^_^
Please rate my PortCalc . I promise, you'll have fun by solving! ^-^
Jure Lore  [auteur] 12 dec 2012 om 11:43 
*the screenshot is updated and you can see some parts of the reset system
Jure Lore  [auteur] 12 dec 2012 om 11:42 
@Reiman : i worked on a reset system...once.
It's 2 times larger than the timer itself...and it would lag like hell.
Rei 10 dec 2012 om 19:21 
Very well crafted, but sadly just working once ~_~
Thumb up anyway, even the "memory" got lost!
Wheatley needs some help in " PortCalc ". Would you please come, correct and comment? You look very skillful for that. Thanks!
(It's a having to be repaired two-bit antibinary-2-dezimal-2-7segment flipflop counter)
mood3rd 24 aug 2012 om 13:38 
very good
tried 3 times, it worked perfectly once.
unfortunatly, their is a random glitch.
even so, an exelent job.
I used noclip & have not seen this method before.
well done.
I just published a map with automation & puzzle's in it.
please try it, rate & comment:
http://steamproxy.net/sharedfiles/filedetails/?id=91525552
ozone 8 aug 2012 om 18:56 
very nice! Other than the number of droppers you would need for a reset you got me beat for minimum parts.
http://steamproxy.net/sharedfiles/filedetails/?id=86332690
Two digit displays seem to be the next big challenge
Jure Lore  [auteur] 29 jul 2012 om 6:50 
*WIP
Notawallplan 28 jul 2012 om 13:14 
it will take a lot of ithems to make the reset work