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Expanded Gibbed Characters
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Universe: Team Fortress
Model
Models: Character
Tagi: SFM
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Zamieszczono
195.932 MB
16 lipca 2016 o 8:14
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Expanded Gibbed Characters

Opis
Fully bodygrouped and rigged gibbed character pack!

Featured in the Frontline! - A Call To Arms video

Check out the Gmod version too!

The pack features fully bodygrouped player models, with respectable blu/red skins.

Currently each character has 9 different points of dismemberment. Original bodygroups, such as hats and granades are included. Additionaly, because flexes do not work well with bodygroups, the pack includes flexed heads.

Also included in this pack: A rigged brain and Heavy's blown up torso!

Expect updates with additional blood textures and more gibblets!

Includes:
props_frontline\ExpandedGiblets\brain.mdl
props_frontline\ExpandedGiblets\gibbed_demo.mdl
props_frontline\ExpandedGiblets\gibbed_engineer.mdl
props_frontline\ExpandedGiblets\gibbed_hand_demo.mdl
props_frontline\ExpandedGiblets\gibbed_hand_engineer1.mdl
props_frontline\ExpandedGiblets\gibbed_hand_engineer2.mdl
props_frontline\ExpandedGiblets\gibbed_hand_heavy.mdl
props_frontline\ExpandedGiblets\gibbed_hand_medic1.mdl
props_frontline\ExpandedGiblets\gibbed_hand_pyro.mdl
props_frontline\ExpandedGiblets\gibbed_hand_scout.mdl
props_frontline\ExpandedGiblets\gibbed_hand_sniper.mdl
props_frontline\ExpandedGiblets\gibbed_hand_sniper1.mdl
props_frontline\ExpandedGiblets\gibbed_hand_soldier.mdl
props_frontline\ExpandedGiblets\gibbed_hand_spy.mdl
props_frontline\ExpandedGiblets\gibbed_heavy.mdl
props_frontline\ExpandedGiblets\gibbed_leftarm_demo.mdl
props_frontline\ExpandedGiblets\gibbed_leftarm_engineer.mdl
props_frontline\ExpandedGiblets\gibbed_leftarm_heavy.mdl
props_frontline\ExpandedGiblets\gibbed_leftarm_medic.mdl
props_frontline\ExpandedGiblets\gibbed_leftarm_pyro.mdl
props_frontline\ExpandedGiblets\gibbed_leftarm_scout.mdl
props_frontline\ExpandedGiblets\gibbed_leftarm_sniper.mdl
props_frontline\ExpandedGiblets\gibbed_leftarm_soldier.mdl
props_frontline\ExpandedGiblets\gibbed_leftarm_spy.mdl
props_frontline\ExpandedGiblets\gibbed_leftleg_demo.mdl
props_frontline\ExpandedGiblets\gibbed_leftleg_engineer.mdl
props_frontline\ExpandedGiblets\gibbed_leftleg_heavy.mdl
props_frontline\ExpandedGiblets\gibbed_leftleg_medic.mdl
props_frontline\ExpandedGiblets\gibbed_leftleg_pyro.mdl
props_frontline\ExpandedGiblets\gibbed_leftleg_scout.mdl
props_frontline\ExpandedGiblets\gibbed_leftleg_sniper.mdl
props_frontline\ExpandedGiblets\gibbed_leftleg_soldier.mdl
props_frontline\ExpandedGiblets\gibbed_leftleg_spy.mdl
props_frontline\ExpandedGiblets\gibbed_medic.mdl
props_frontline\ExpandedGiblets\gibbed_pyro.mdl
props_frontline\ExpandedGiblets\gibbed_rightarm_demo.mdl
props_frontline\ExpandedGiblets\gibbed_rightarm_engineer.mdl
props_frontline\ExpandedGiblets\gibbed_rightarm_heavy.mdl
props_frontline\ExpandedGiblets\gibbed_rightarm_medic.mdl
props_frontline\ExpandedGiblets\gibbed_rightarm_pyro.mdl
props_frontline\ExpandedGiblets\gibbed_rightarm_scout.mdl
props_frontline\ExpandedGiblets\gibbed_rightarm_sniper.mdl
props_frontline\ExpandedGiblets\gibbed_rightarm_soldier.mdl
props_frontline\ExpandedGiblets\gibbed_rightarm_spy.mdl
props_frontline\ExpandedGiblets\gibbed_rightleg_demo.mdl
props_frontline\ExpandedGiblets\gibbed_rightleg_engineer.mdl
props_frontline\ExpandedGiblets\gibbed_rightleg_heavy.mdl
props_frontline\ExpandedGiblets\gibbed_rightleg_medic.mdl
props_frontline\ExpandedGiblets\gibbed_rightleg_pyro.mdl
props_frontline\ExpandedGiblets\gibbed_rightleg_scout.mdl
props_frontline\ExpandedGiblets\gibbed_rightleg_sniper.mdl
props_frontline\ExpandedGiblets\gibbed_rightleg_soldier.mdl
props_frontline\ExpandedGiblets\gibbed_rightleg_spy.mdl
props_frontline\ExpandedGiblets\gibbed_scout.mdl
props_frontline\ExpandedGiblets\gibbed_sniper.mdl
props_frontline\ExpandedGiblets\gibbed_soldier.mdl
props_frontline\ExpandedGiblets\gibbed_spy.mdl
props_frontline\ExpandedGiblets\head_demo.mdl
props_frontline\ExpandedGiblets\head_engineer.mdl
props_frontline\ExpandedGiblets\head_heavy.mdl
props_frontline\ExpandedGiblets\head_medic.mdl
props_frontline\ExpandedGiblets\head_scout.mdl
props_frontline\ExpandedGiblets\head_sniper.mdl
props_frontline\ExpandedGiblets\head_soldier.mdl
props_frontline\ExpandedGiblets\head_spy.mdl
props_frontline\ExpandedGiblets\heavy_blown_torso.mdl
Popularne dyskusje Zobacz wszystkie (17)
10
7 marca o 12:23
Updated version: How to Remove Limbs.
GibusedPerson™
6
26 grudnia 2021 o 16:05
Im having problems
Mr Commando!
7
23 czerwca 2022 o 16:57
Read this if you want to know how to remove limbs
GibusedPerson™
Komentarzy: 291
i have to pee on you sorry 22 października o 22:13 
all the faces on these are completely broken. the sliders for the eyes do nothing :/ really sucks to see when it makes it borderline useless when you cant actually animate any of their faces. unless you want em to be perpetually bugeyed and unblinking i guess. its a shame.
oops! all sniper 20 października o 16:04 
the models look really great, but the head models need to fixed. they do not have hwm facial flexes and the eyes get screwed up when you lock and zero slider them onto the models.
Dispenser 2 października o 16:35 
the models don't even appear in the model selection
Mr.Bread-Inspector 14 września o 5:55 
why doe's the sniper hand not have any finger bones?

when I open the model in sfm it has no bones for the fingers sadly.
and only has one bone called "LeftHand" please add the bones too it...
True_SlavJR 6 września o 1:04 
Dafuck is hapennin with engineer head?
ShellShock :3 17 sierpnia o 11:20 
bit of an ask, but anyone able to port these to blender?
Mr.Bread-Inspector 29 lipca o 6:16 
Bro. Someone needs to Make an enhanced. like. a better model. but I still find this extremely Useful.
Best thing Too use for my gib animation's :steamhappy:
euuttu 27 czerwca o 16:49 
Ten komentarz czeka na analizę przez nasz automatyczny system sprawdzania zawartości. Zostanie tymczasowo ukryty, póki nie zweryfikujemy, czy nie zawiera szkodliwej zawartości (np. linki do stron próbujących kraść informacje).
there's an issue where when selecting the RED team color for the models the gibs are broken and are fluo white
Tipsy 5 grudnia 2024 o 9:55 
how do you add heads to the models