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Source Filmmaker

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Expanded Gibbed Characters
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Universe: Team Fortress
Model
Models: Character
Tags: SFM
Bestandsgrootte
Geplaatst op
195.932 MB
16 jul 2016 om 8:14
1 wijzigingsnotitie (weergeven)

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Expanded Gibbed Characters

Omschrijving
Fully bodygrouped and rigged gibbed character pack!

Featured in the Frontline! - A Call To Arms video

Check out the Gmod version too!

The pack features fully bodygrouped player models, with respectable blu/red skins.

Currently each character has 9 different points of dismemberment. Original bodygroups, such as hats and granades are included. Additionaly, because flexes do not work well with bodygroups, the pack includes flexed heads.

Also included in this pack: A rigged brain and Heavy's blown up torso!

Expect updates with additional blood textures and more gibblets!

Includes:
props_frontline\ExpandedGiblets\brain.mdl
props_frontline\ExpandedGiblets\gibbed_demo.mdl
props_frontline\ExpandedGiblets\gibbed_engineer.mdl
props_frontline\ExpandedGiblets\gibbed_hand_demo.mdl
props_frontline\ExpandedGiblets\gibbed_hand_engineer1.mdl
props_frontline\ExpandedGiblets\gibbed_hand_engineer2.mdl
props_frontline\ExpandedGiblets\gibbed_hand_heavy.mdl
props_frontline\ExpandedGiblets\gibbed_hand_medic1.mdl
props_frontline\ExpandedGiblets\gibbed_hand_pyro.mdl
props_frontline\ExpandedGiblets\gibbed_hand_scout.mdl
props_frontline\ExpandedGiblets\gibbed_hand_sniper.mdl
props_frontline\ExpandedGiblets\gibbed_hand_sniper1.mdl
props_frontline\ExpandedGiblets\gibbed_hand_soldier.mdl
props_frontline\ExpandedGiblets\gibbed_hand_spy.mdl
props_frontline\ExpandedGiblets\gibbed_heavy.mdl
props_frontline\ExpandedGiblets\gibbed_leftarm_demo.mdl
props_frontline\ExpandedGiblets\gibbed_leftarm_engineer.mdl
props_frontline\ExpandedGiblets\gibbed_leftarm_heavy.mdl
props_frontline\ExpandedGiblets\gibbed_leftarm_medic.mdl
props_frontline\ExpandedGiblets\gibbed_leftarm_pyro.mdl
props_frontline\ExpandedGiblets\gibbed_leftarm_scout.mdl
props_frontline\ExpandedGiblets\gibbed_leftarm_sniper.mdl
props_frontline\ExpandedGiblets\gibbed_leftarm_soldier.mdl
props_frontline\ExpandedGiblets\gibbed_leftarm_spy.mdl
props_frontline\ExpandedGiblets\gibbed_leftleg_demo.mdl
props_frontline\ExpandedGiblets\gibbed_leftleg_engineer.mdl
props_frontline\ExpandedGiblets\gibbed_leftleg_heavy.mdl
props_frontline\ExpandedGiblets\gibbed_leftleg_medic.mdl
props_frontline\ExpandedGiblets\gibbed_leftleg_pyro.mdl
props_frontline\ExpandedGiblets\gibbed_leftleg_scout.mdl
props_frontline\ExpandedGiblets\gibbed_leftleg_sniper.mdl
props_frontline\ExpandedGiblets\gibbed_leftleg_soldier.mdl
props_frontline\ExpandedGiblets\gibbed_leftleg_spy.mdl
props_frontline\ExpandedGiblets\gibbed_medic.mdl
props_frontline\ExpandedGiblets\gibbed_pyro.mdl
props_frontline\ExpandedGiblets\gibbed_rightarm_demo.mdl
props_frontline\ExpandedGiblets\gibbed_rightarm_engineer.mdl
props_frontline\ExpandedGiblets\gibbed_rightarm_heavy.mdl
props_frontline\ExpandedGiblets\gibbed_rightarm_medic.mdl
props_frontline\ExpandedGiblets\gibbed_rightarm_pyro.mdl
props_frontline\ExpandedGiblets\gibbed_rightarm_scout.mdl
props_frontline\ExpandedGiblets\gibbed_rightarm_sniper.mdl
props_frontline\ExpandedGiblets\gibbed_rightarm_soldier.mdl
props_frontline\ExpandedGiblets\gibbed_rightarm_spy.mdl
props_frontline\ExpandedGiblets\gibbed_rightleg_demo.mdl
props_frontline\ExpandedGiblets\gibbed_rightleg_engineer.mdl
props_frontline\ExpandedGiblets\gibbed_rightleg_heavy.mdl
props_frontline\ExpandedGiblets\gibbed_rightleg_medic.mdl
props_frontline\ExpandedGiblets\gibbed_rightleg_pyro.mdl
props_frontline\ExpandedGiblets\gibbed_rightleg_scout.mdl
props_frontline\ExpandedGiblets\gibbed_rightleg_sniper.mdl
props_frontline\ExpandedGiblets\gibbed_rightleg_soldier.mdl
props_frontline\ExpandedGiblets\gibbed_rightleg_spy.mdl
props_frontline\ExpandedGiblets\gibbed_scout.mdl
props_frontline\ExpandedGiblets\gibbed_sniper.mdl
props_frontline\ExpandedGiblets\gibbed_soldier.mdl
props_frontline\ExpandedGiblets\gibbed_spy.mdl
props_frontline\ExpandedGiblets\head_demo.mdl
props_frontline\ExpandedGiblets\head_engineer.mdl
props_frontline\ExpandedGiblets\head_heavy.mdl
props_frontline\ExpandedGiblets\head_medic.mdl
props_frontline\ExpandedGiblets\head_scout.mdl
props_frontline\ExpandedGiblets\head_sniper.mdl
props_frontline\ExpandedGiblets\head_soldier.mdl
props_frontline\ExpandedGiblets\head_spy.mdl
props_frontline\ExpandedGiblets\heavy_blown_torso.mdl
Populaire discussies Alles weergeven (17)
10
7 mrt om 12:23
Updated version: How to Remove Limbs.
GibusedPerson™
6
26 dec 2021 om 16:05
Im having problems
Mr Commando!
7
23 jun 2022 om 16:57
Read this if you want to know how to remove limbs
GibusedPerson™
291 opmerkingen
i have to pee on you sorry 22 okt om 22:13 
all the faces on these are completely broken. the sliders for the eyes do nothing :/ really sucks to see when it makes it borderline useless when you cant actually animate any of their faces. unless you want em to be perpetually bugeyed and unblinking i guess. its a shame.
oops! all sniper 20 okt om 16:04 
the models look really great, but the head models need to fixed. they do not have hwm facial flexes and the eyes get screwed up when you lock and zero slider them onto the models.
Dispenser 2 okt om 16:35 
the models don't even appear in the model selection
Mr.Bread-Inspector 14 sep om 5:55 
why doe's the sniper hand not have any finger bones?

when I open the model in sfm it has no bones for the fingers sadly.
and only has one bone called "LeftHand" please add the bones too it...
True_SlavJR 6 sep om 1:04 
Dafuck is hapennin with engineer head?
ShellShock :3 17 aug om 11:20 
bit of an ask, but anyone able to port these to blender?
Mr.Bread-Inspector 29 jul om 6:16 
Bro. Someone needs to Make an enhanced. like. a better model. but I still find this extremely Useful.
Best thing Too use for my gib animation's :steamhappy:
euuttu 27 jun om 16:49 
Deze reactie is nog niet geanalyseerd door ons geautomatiseerde inhoudsanalysesysteem en wordt standaard verborgen tot we hebben kunnen vaststellen dat ze geen schadelijke inhoud bevat (bijv. links naar websites die informatie proberen te stelen).
there's an issue where when selecting the RED team color for the models the gibs are broken and are fluo white
Tipsy 5 dec 2024 om 9:55 
how do you add heads to the models