安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题









As far as when this map fits into the chronology of Portal-ness, er, it's just a detour into a future-retro-puzzle-haven (where the game's the thing), so excuse the incongruities :)
That said, I can't really tell exactly what you're going for. You use the old-style buttons and gel despensers from the Cave Johnson area, but you also use new technology like the lasers and light-bridges, as well as the vegetation from the opening of Portal 2. Exactly what part of Aperture is this supposed to take place in?
Thanks!
Not too difficult, not too easy. Awesome :)
http://steamproxy.net/sharedfiles/filedetails/?id=173406612