Total War: WARHAMMER

Total War: WARHAMMER

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Dwarfs: Magic for Lords and LL's 2.0
   
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Etiquetas: mod, Campaign
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101.193 KB
8 JUL 2016 a las 11:17
2 AGO 2016 a las 17:33
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Dwarfs: Magic for Lords and LL's 2.0

En 1 colección creada por Ekzel
Skill Tree Mods for Lords and Heroes 2.0 & Misc Mods
16 artículos
Descripción
This mod will give Thorgrim, Ungrim and the Dwarf Lord access to the magic trees of light, fire, heavens, metal, death, vampires, runecraft, big waaagh and little waaagh.

Savegame compatible, will play nice with almost every mod.

Details on the skill tree flow below.

X Magic Novice 1 - Nothing (basically paying a point to unlock the spells)
X Magic Novice 2 - First spell
X Magic Novice 3 - Second spell.
X Magic Adept 1 - Third Spell (requires all three points in beginner), Passive Tree Ability (Kindleflame/Rolling Skies etc)
X Magic Adept 2 - Fourth Spell
X Magic Adept 3 - Fifth Spell
X Magic Master 1 - Sixth spell (requires all three points in adept)
X Magic Master 2 - -15% cooldown on all spells in the tree
X Magic Master 3 - -25% miscast and +15 power reserve

The collection for this iteration with links is listed below:

All-in-One 2.0
http://steamproxy.net/sharedfiles/filedetails/?id=720865705
Beastmen Magic 2.0
Lords/LLs&Heroes: http://steamproxy.net/sharedfiles/filedetails/?id=736626604
Empire Magic 2.0
Lords/LLs: http://steamproxy.net/sharedfiles/filedetails/?id=705600392
Heroes: http://steamproxy.net/sharedfiles/filedetails/?id=706832829
Vampire Counts Magic 2.0
Lords/LLs: http://steamproxy.net/sharedfiles/filedetails/?id=705878831
Heroes: http://steamproxy.net/sharedfiles/filedetails/?id=706833221
Chaos Magic 2.0
Lords/LLs: http://steamproxy.net/sharedfiles/filedetails/?id=706494143
Heroes: http://steamproxy.net/sharedfiles/filedetails/?id=706832408
Greenskins Magic 2.0
Lords/LLs: http://steamproxy.net/sharedfiles/filedetails/?id=708450557
Heroes: http://steamproxy.net/sharedfiles/filedetails/?id=708450636
Dwarfs Magic 2.0
Lords/LLs: http://steamproxy.net/sharedfiles/filedetails/?id=720333678
Heroes: http://steamproxy.net/sharedfiles/filedetails/?id=720333879
9 comentarios
ilya-rysenkov 23 DIC 2021 a las 13:38 
It's a gift from Kin God, so don't want it - don't use it!
Necrolyte 12 FEB 2020 a las 9:46 
Great mod!:steamhappy::steamhappy::steamhappy:
Grimnar 8 AGO 2017 a las 18:04 
Mh....
Dwarves and Magic.....
NO !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
grantgiblin 18 JUN 2017 a las 1:51 
why do people complaion that mods are loreful
half mods made arent loreful and no one is forcing you to play them
A Flying Purple People Eater 7 ENE 2017 a las 17:30 
nnnnnnnnnnooooooooooo dwarves dont use magic, that is like giving them calvary. Its rediculous. Oh wait. Someone did that too.
headcase 10 JUL 2016 a las 11:43 
Hellstorm is right, the reason they can't use magic is due to their resistance to chaos because they were created by the old ones to fight chaos and thrive under generations of war against said threat. They can craft runes to get magical effects, this is smiths who trap the winds of magic into metal. But the only Chaos Dwarfs can use magic because their civilization has been blasted by the strongest winds of magic (in setting magic is related to chaos, change, etc.) in the setting but using magic turns their bodies stony and eventually into solid rock. I understand that this would take so much work that it would pointless to suggest this but implement a rune smith effect quasi magic system, in fact it was a model in the table top called the anvil of doom which is dwarves crafting extremely powerful runes in the middle of the battle by pulling the power summoned from enemy wizards, denying the dwarfs enemies power and getting cool shit.
Rossfiend 10 JUL 2016 a las 4:00 
You do realise that in the Lore Dwarves can't use magic right?
Kronus 8 JUL 2016 a las 22:07 
+1 for awesomeness
MaxHarman 8 JUL 2016 a las 20:34 
Thank you