安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
I guess I can lower the area in front of the first fizzler. That should do, at least until one of you guys perfects your tossing skills even further.
And as for: "my solution not so complicated :D".
For you perhaps. I just tried to throw that cube two blocks high and realised that that kind of thing is far beyond my skill. :-P
dowload demo [dl.dropbox.com]
Great mindfuck puzzle!
For me cube throwing was never part of the universe just as portal tunneling in Portal 1 is something I would consider "cheating". I guess anyone who uses it knows precisely well that he is bypassing the actual puzzle. Since elevating the glass plattform would have a negative effect on the visibility of the lower buttons from the upper button, I don't intend to change that.
What part of the solution do you think needs "careful calibration"?
It would be good to know what testers consider hard to do, perhaps I can do something to make it easier.
I don't know whether it is possible to use formatting in descriptions, but you might want to but each hint in a separate spoiler tag.
I don't know how much is possible without opening up the level to ninja solutions, but maybe you could get some extra portalable surfaces in there?
since you took so much time reviewing my map, I thought I would go ahead and do the same for you.
After first play: I solved it using a cube toss which you probably didn't intend, but it is still possible. The fix to this problem is to raise the entire glass platform by one square and adjust the rest accordingly.
I haven't found the intended solution, but I will try again and report back to you.
Yours,
Sheridan