Portal 2

Portal 2

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Funneling Redirection
   
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7.920 MB
12. maj 2012 kl. 11:43
26. juni 2012 kl. 21:22

Abonner for at downloade
Funneling Redirection

Beskrivelse
This is a puzzle. No cube tossing, no flinging, no hard timing, all angles 90 degrees.

The first room teaches you something you might find useful afterwards.
In case you are stuck, there are hints and the solution below.

Thanks to everyone who pointed out exploits and alternate solutions!

*** HINTS ***
1.) You have to destroy the redirection cube at least twice and the weighted cube at least once.
2.) What is your last step? What is needed to make it possible?
3.) You do not need to get the weighted cube onto the glass plattform.
4.) You have to make use of a redirection cube while it is traveling through a funnel.
5.) Outline:
-Get the weighted cube.
-Have the funnel aimed at your portal AND be on the glass plattform simultaneously.
-Destroy the weighted cube with combined use of sucking funnel, laser and laser cube.
-Get the new weighted cube on the wall button.
-Ride to victory.

Video solution (chamber changed slightly since then, solution stayed the same):
http://youtube.com/watch?v=kEgX6ocgAUw

*****************

I favourited some maps I found interesting, so if you need recommendations, check out this page:
http://steamproxy.net/id/sekti/myworkshopfiles/?browsefilter=myfavorites
41 kommentarer
Timoteeei 31. maj 2012 kl. 14:25 
The main key to the fulfillment of such fling is the space key :D and of course several attempts to realize it.
sekti  [ophavsmand] 31. maj 2012 kl. 14:04 
Oh, that kind of "fling". Thats exactly what Sheridan.Vespo said yesterday. Didn't know there where so many athletes out there, you might wanna start a tossing competition.
I guess I can lower the area in front of the first fizzler. That should do, at least until one of you guys perfects your tossing skills even further.

And as for: "my solution not so complicated :D".
For you perhaps. I just tried to throw that cube two blocks high and realised that that kind of thing is far beyond my skill. :-P
Timoteeei 31. maj 2012 kl. 13:36 
@sekti, maybe u should raise this glass platform even higher
Timoteeei 31. maj 2012 kl. 13:33 
@sekti, I can, without any portals :D
dowload demo [dl.dropbox.com]
sekti  [ophavsmand] 31. maj 2012 kl. 9:24 
@Timoteeei: You cannot do that in the current version, can you? Since May 24, there is not enough room for two portals on the floor. Or could you somehow squeze them on one panel?
Timoteeei 31. maj 2012 kl. 0:13 
Hey, i just fling the weighted cube on the glass platform. So my solution not so complicated :D

Great mindfuck puzzle!
sekti  [ophavsmand] 30. maj 2012 kl. 11:26 
Thanks for testing.
For me cube throwing was never part of the universe just as portal tunneling in Portal 1 is something I would consider "cheating". I guess anyone who uses it knows precisely well that he is bypassing the actual puzzle. Since elevating the glass plattform would have a negative effect on the visibility of the lower buttons from the upper button, I don't intend to change that.

What part of the solution do you think needs "careful calibration"?
It would be good to know what testers consider hard to do, perhaps I can do something to make it easier.
.sheridan .vespo 30. maj 2012 kl. 10:27 
Ok, I figured out, how you want things to be done. It is an interesting solution, which does require careful calibration, but after a few tries I could do it right almost every time. This concept is not much unlike the first big room of my level Powerhouse .
I don't know whether it is possible to use formatting in descriptions, but you might want to but each hint in a separate spoiler tag.

I don't know how much is possible without opening up the level to ninja solutions, but maybe you could get some extra portalable surfaces in there?
.sheridan .vespo 30. maj 2012 kl. 10:04 
Hello sekti,

since you took so much time reviewing my map, I thought I would go ahead and do the same for you.
After first play: I solved it using a cube toss which you probably didn't intend, but it is still possible. The fix to this problem is to raise the entire glass platform by one square and adjust the rest accordingly.
I haven't found the intended solution, but I will try again and report back to you.

Yours,
Sheridan
sekti  [ophavsmand] 29. maj 2012 kl. 12:56 
I cannot find your screenshot but I heard of that bug in PeTI.