XCOM 2
326 értékelés
Carbines - Standalone
   
Díjazás
Kedvenc
Kedvenc
Törlés
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Frissítve:
14.595 MB
2016. jún. 25., 6:42
2016. júl. 6., 19:49
12 változásjegyzék ( megnézés )

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Carbines - Standalone

1 Spart117MC készítette gyűjteményben
Spart's Weapons
6 elem
Leírás
This mod requires Long War Studio's SMG Pack as it uses assets from it.

This mod contains one new weapons with six different variants: one for Grenadiers, one for Snipers, two assault rifle variants, an SMG, and a shotgun. You can find magnetic variants of these weapons in the mod Magnetic Carbines.

Features:
  • Grimy's Loot integration
  • Configurable damage
  • Configurable range
  • Configurable schematic costs/availability
  • Configurable mobility bonuses/penalties
  • Configurable aim bonuses/penalties
  • Configurable magazine size
  • Configurable number of upgrade slots
  • Configurable critical chances
  • Configurable detection radius modifier (disabled by default)
  • The option to hide depreciated tiers
  • The option to disable any of the six weapon variants
  • The option to disable suppressor visuals
  • The option to disable action point costs for the sniper variant
  • The option to prevent the weapon from being added to the inventory on start
  • An optional config to make the SMG variant into another rifle assault variant

Configure mod options via:
Steam\SteamApps\workshop\content\268500\710399554\Config\XComSpartsCombatSA.ini

This mod is not included in Spart's Kitbashes.

Credits:
Long War Studios - stock textures and model / significant portions of code

My mods
Spart's Kitbashes
Spart's ArmorBashes
Spart's DLCBashes
Spart's AnarchyBashes
Resistance MECs
Spart's SPARKBashes
Individual Arms
Sawed-off Shotgun - Standalone
Combat Shotgun - Standalone
Salvaged Cannon - Standalone
Multipurpose Combat Rifles - Standalone
Carbines - Standalone
Magnetic Carbines - Dependent
Népszerű témák Összes megnézése (1)
7
2017. márc. 29., 18:47
Bug Reports
Spart117MC
156 megjegyzés
hiboydd 2020. febr. 16., 9:33 
how do i configure?
Teamson 2019. okt. 30., 14:42 
is this long war 2 compatible?
NopeTooFast 2018. aug. 13., 17:37 
i think i managed to break tier 2 carbines somehow? i have both this and the magnetic carbines mod but neither of the tier 2 carbines appear when i research tier 2 weapons
LiptonDI 2018. júl. 6., 13:38 
Sensei I beg you !
JurisDocta 2018. jún. 21., 16:54 
@Fritzchen Are you on Vanilla?
Fritzchen 2018. ápr. 23., 23:52 
Great Mod !
All Weapons works fine and looks beautiful

You got my "Thumb UP" :steamhappy:
Joe, the Eternity Warden 2018. márc. 26., 11:59 
@Spart117MC Sounds good, boss. I'll keep an eye out for those weapons over the next few months.
Spart117MC  [készítő] 2018. márc. 26., 8:52 
@MrJoeUniverse

It'll be a bit of awhile before I get back to weapon mods, so try out WotC in the meantime. The expansion is well worth the money :)
Joe, the Eternity Warden 2018. márc. 18., 9:35 
@Spart117MC the only reason I don’t own WotC is because I think your Carbine Mods are better than anything the Devs have implemented. Please make this compatible with WotC. Keep up the outstanding work.