Space Engineers

Space Engineers

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Advanced Shutters & Blinds Wild Designs Pack~(DX-11 Ready)
   
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Type: Mod
Mod category: Block, Modpack, Animation
Tags: NoScripts
File Size
Posted
Updated
5.697 MB
22 Jun, 2016 @ 8:54pm
16 Jan @ 12:45pm
19 Change Notes ( view )

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Advanced Shutters & Blinds Wild Designs Pack~(DX-11 Ready)

Description
Advanced Hybrids and Hatches Designs Mod Pack
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~From the developers that brought you the very first Shutters/Blinds mod known as the Advanced Shutters & Blinds Mod
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=>Small and Large ship available.

=>Uses Eikester's excellent AdvancedDoor Type ID.

=>All Have proper mirroring!

=>Survival ready, and the non-glass ones have full proper construction models.

=>Window Frame is fully color-able along with their moving sub-parts.

=>All collision meshes are as accurate as ever.

=>All blocks show in the Custom G-Menu tab for easy access.
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=>Slanted/ Square Hybrid Style versions with/without glass that combines both the animations of the Shutters and Blinds and comes with:

-5x5x1 Small Ship Square Hybrid Style both with Glass and without Glass.
-1x1x1 Large Ship Square Hybrid Style both with Glass and without Glass.

-5x5x5 Small Ship Slanted Hybrid Style both with Glass and without Glass.
-1x1x1 Large Ship Slanted Hybrid Style both with Glass and without Glass.
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=>Exhaust Vents Block:

-5x5x1 Small Ship Square Exhaust Vent.
-1x1x1 Large Ship Square Exhaust Vent.

-5x5x5 Small Ship Slanted Exhaust Vent.
-1x1x1 Large Ship Slanted Exhaust Vent.

=>5x5x1 Small Ship Square Split-Hatch Style Vent.

=>1x1x1 Large Ship Square Split-Hatch Style Vent.
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=>Uploaded/Started By SEModder4.
=>Advanced Door's Code made by the Awesome Eikester.
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My Space Engineers Workshop
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129 Comments
SEModder4  [author] 16 Jan @ 12:45pm 
Advanced Shutters & Blinds Wild Designs Pack Update Notes(Update: January 1/16/2024): Mod Update: Code adjustments
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=>Adjusted the speed at which the exhaust hatch block opens.

=>Adjusted the max open for the exhaust hatch block because the engineer couldn't fit through it. (I noticed it in one of my world saves.)
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SEModder4  [author] 6 Feb, 2022 @ 2:03pm 
Advanced Shutters & Blinds Wild Designs Pack Update Notes(Update: February 2/6/2022): Mod Update: Block Categories Mod Update
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=>Unified the Block Categories.sbc g-menu slot names to be the same across all the Shutters and Blinds Packs, and they will now take up only one g-menu entry in the g-menu list.
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SEModder4  [author] 10 Dec, 2018 @ 11:45am 
np :)
woostyboy 10 Dec, 2018 @ 11:06am 
No problem, will experiment. Thanks for all you do for SE. ;)
SEModder4  [author] 10 Dec, 2018 @ 7:19am 
Some yes, but not all sorry:(
woostyboy 10 Dec, 2018 @ 4:22am 
Hi SEModder4, can a person travel through the open vents?
Thank you.
SEModder4  [author] 9 Jul, 2018 @ 4:34pm 
Advanced Shutters & Blinds Wild Designs Pack Update Notes(Update: July 7/9/2018): Mod Update:Improvements and Fixes Update.
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=>Improved the audio on almost all blocks.

=>Removed Transparent Materials.sbc so it no longer overwrites any mods that use GlassInside or GlassOutside.

=>Tweaked more of the settings for the animated blocks.

=>Tweaked the Opening and Closing speeds a little bit.
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Potato Soup 7 Jul, 2017 @ 5:19am 
It would be pretty cool if we can get the vanilla door as a window.
SEModder4  [author] 3 Jun, 2017 @ 7:56am 
Nah, clang doesn't affect these at all. :D

You can try and see. :D
AlyCrafticus 3 Jun, 2017 @ 6:35am 
Can I hide cannons behind these and open them when needed? or would the wrath of clang destroy me?