Stellaris

Stellaris

393 ratings
The Belt
   
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File Size
Posted
Updated
1.338 MB
31 May, 2016 @ 2:17am
7 Jul, 2016 @ 4:53am
7 Change Notes ( view )

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The Belt

Description
UPDATE:
Updated for Asimov Patch


Purpose:
Add a classical sci-fi idea, that also makes sense from a sci-fi economical point of view: the mining of asteroids and all its related themes.

Inspiration:
I developed this mod heavily inspired by the Expanse books and an assidious reading of Atomic Rockets.


Features
- Adds the possibility to colonize asteroids (but no way to raise their habitability, it stays at 0%).
- Adds a new life support system building restricted to the asteroids that add habitability (80%).
- Added a range for asteroid size (between 5 and 7).
- Increased Ceres size in the pre-scripted solar system to 7.
- Added a planet bonus specific to asteroids (+25% mine tile yield, -30% building cost, -5% spaceships building cost, -25% ship building time and -25% spaceport module cost, -25% spaceport build cost and -50% border extrusion.)

New Events
- Growth of independent asteroid mining that can improve mining yield in asteroid colonies.
- Possibility to focus on searching for certain types of asteroids, carbonaceous ones can be useful for further colonization effort, while metallic ones are more attractive for the industry.
- Asteroid trajectory accident: accident can happen when you handle ten kilometers sized rocks, and it can have dire consequences.
- Possibility to create an orbit guard to monitor asteroids and prevent world ending scenarios.
- Possible death of the population if the life support building is damaged.


Planned Features
- Teach the AI to colonize asteroids: Right now, it would involve fiddling with the define value of AI rationality regarding planet colonization and would have too many unwanted consequences.
- Genetic drift for the population living on the asteroids
- City Visuals for Asteroids Colonies
- Political events and crisis regarding the rock-rats and their world ending powers.
- Closed ecological life support systems related events (price of air, corrupt governors, accident in the supply of critical elements for the colony...)


Compatibility
Incompatible mod files:
- 00_on_actions
- 00_planet_classes
- 00_planet_modifiers
- prescripted_species_systems
- 00_tile_blockers

236 Comments
Shafloo 23 Nov, 2019 @ 3:23pm 
i know this question may seem obvious, but i legitimately cannot figure this out. how do you colonize an asteroid? i sent a colony ship to one but it just went to orbit it instead. i sent a construction ship and it just started orbiting as well. is there supposed to be some prompt that im missing here?
skinny1984 5 Sep, 2019 @ 4:23am 
this looks so cool and i want to play it but when active the mod give me endless blank notifications in game. i have gigastruc, real space, planet rings, stellar ignition and a few other bits but am wondering what conflict could be causing it. thanks anyone. really want to colonise the belt prior to igniting jupiter lol
Mayto 21 May, 2018 @ 3:28pm 
The Asteroid Miner habbitability does not work
Jalib AlMarah 5 Mar, 2018 @ 9:48pm 
I've gone and updated this mod for 2.0 to the best of my ability. Enjoy.
http://steamproxy.net/sharedfiles/filedetails/?id=1321563947
RE:Deemer 4 Mar, 2018 @ 5:16pm 
FYI: This mod is broken on 2.01, it'll prevent you from colonizing actual planets, be warned.
Pamparampampamparam 24 Feb, 2018 @ 3:41pm 
Is this compatible with Sol System Expanded and Real Space?
Legionary 4 Jan, 2018 @ 3:10pm 
Anyone have a 1.9.1 version of this? The newest I can find is 1.6
Samsung Smart Fridge 18 Oct, 2017 @ 5:48pm 
someone update this to 1.8 if it isnt already
Hermit The Frog 28 Sep, 2017 @ 2:13pm 
getting some serios expanse vibes... and i love it