Stellaris

Stellaris

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The Belt
   
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1.338 MB
31 mei 2016 om 2:17
7 jul 2016 om 4:53
7 wijzigingsnotities (weergeven)

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The Belt

Omschrijving
UPDATE:
Updated for Asimov Patch


Purpose:
Add a classical sci-fi idea, that also makes sense from a sci-fi economical point of view: the mining of asteroids and all its related themes.

Inspiration:
I developed this mod heavily inspired by the Expanse books and an assidious reading of Atomic Rockets.


Features
- Adds the possibility to colonize asteroids (but no way to raise their habitability, it stays at 0%).
- Adds a new life support system building restricted to the asteroids that add habitability (80%).
- Added a range for asteroid size (between 5 and 7).
- Increased Ceres size in the pre-scripted solar system to 7.
- Added a planet bonus specific to asteroids (+25% mine tile yield, -30% building cost, -5% spaceships building cost, -25% ship building time and -25% spaceport module cost, -25% spaceport build cost and -50% border extrusion.)

New Events
- Growth of independent asteroid mining that can improve mining yield in asteroid colonies.
- Possibility to focus on searching for certain types of asteroids, carbonaceous ones can be useful for further colonization effort, while metallic ones are more attractive for the industry.
- Asteroid trajectory accident: accident can happen when you handle ten kilometers sized rocks, and it can have dire consequences.
- Possibility to create an orbit guard to monitor asteroids and prevent world ending scenarios.
- Possible death of the population if the life support building is damaged.


Planned Features
- Teach the AI to colonize asteroids: Right now, it would involve fiddling with the define value of AI rationality regarding planet colonization and would have too many unwanted consequences.
- Genetic drift for the population living on the asteroids
- City Visuals for Asteroids Colonies
- Political events and crisis regarding the rock-rats and their world ending powers.
- Closed ecological life support systems related events (price of air, corrupt governors, accident in the supply of critical elements for the colony...)


Compatibility
Incompatible mod files:
- 00_on_actions
- 00_planet_classes
- 00_planet_modifiers
- prescripted_species_systems
- 00_tile_blockers

236 opmerkingen
Shafloo 23 nov 2019 om 15:23 
i know this question may seem obvious, but i legitimately cannot figure this out. how do you colonize an asteroid? i sent a colony ship to one but it just went to orbit it instead. i sent a construction ship and it just started orbiting as well. is there supposed to be some prompt that im missing here?
skinny1984 5 sep 2019 om 4:23 
this looks so cool and i want to play it but when active the mod give me endless blank notifications in game. i have gigastruc, real space, planet rings, stellar ignition and a few other bits but am wondering what conflict could be causing it. thanks anyone. really want to colonise the belt prior to igniting jupiter lol
Mayto 21 mei 2018 om 15:28 
The Asteroid Miner habbitability does not work
Jalib AlMarah 5 mrt 2018 om 21:48 
I've gone and updated this mod for 2.0 to the best of my ability. Enjoy.
http://steamproxy.net/sharedfiles/filedetails/?id=1321563947
RE:Deemer 4 mrt 2018 om 17:16 
FYI: This mod is broken on 2.01, it'll prevent you from colonizing actual planets, be warned.
Pamparampampamparam 24 feb 2018 om 15:41 
Is this compatible with Sol System Expanded and Real Space?
Legionary 4 jan 2018 om 15:10 
Anyone have a 1.9.1 version of this? The newest I can find is 1.6
Samsung Smart Fridge 18 okt 2017 om 17:48 
someone update this to 1.8 if it isnt already
Hermit The Frog 28 sep 2017 om 14:13 
getting some serios expanse vibes... and i love it