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I inspected the data pack and it has 10 changes that change the effect_keys this mod alters, which might have caused your issue, although nothing that would have plummeted success rates to 5%....
Not really sure if there's a solution - I'll have a think :)
Here is my mod-collection too, maybe you find a mod, which sounds like it could conflict.
http://steamproxy.net/sharedfiles/filedetails/?id=915834313
Can you recall what faction / class these agents were? Possible something slipped through the cracks but I thought I'd been pretty thorough.
Keep up the good work :)