Killing Floor 2

Killing Floor 2

390 ratings
Maxplayers Mutator
   
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8.858 KB
29 Apr, 2016 @ 2:27pm
18 Oct, 2017 @ 7:57am
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Maxplayers Mutator

Description
I do not take credit for this idea.

Set the max players in your SERVER.

To do this go to:


To use the V2 you can set the max zeds allowed to be alive at one time:

?Mutator=KFMutator.KFMutator_MaxPlayersV2?MaxPlayers=15

add - ?MaxMonsters=64 if you want to change max monsters alive at one time
Popular Discussions View All (9)
47
19 May, 2020 @ 8:22am
PINNED: Mod has been whitelisted
Zane
4
2 Apr, 2018 @ 4:42pm
Can't post comments; mut no longer whitelisted
1rob3rt
4
3 May, 2016 @ 10:56am
PINNED: [Fixed] KFMaxPlayers.ini keep getting reset
DIENER
446 Comments
Basilllisk 10 May, 2023 @ 12:27pm 
Does the zed per wave scale past 6 players with this, or would that need a secondary mod?
Zane  [author] 12 Feb, 2023 @ 11:00pm 
Yeah sorry I don't plan on updating the mod any. Not sure if it still works in the whitelist tool but from what I remember only one person knows how to work it anymore
Sharki 5 Feb, 2023 @ 11:06am 
Update on this issue, stats are now enabled but It's on the hammer and wrench symbol still working on figuring out how to set it to vanilla
Sharki 5 Feb, 2023 @ 10:21am 
Anyone know how to have this added while also having it be able to have friends from epic connect to the server? it's all setup but the only thing that's wrong is that stats are disabled so I can't change it
-={U.S.P}=- Doctros 21 Jun, 2022 @ 10:02pm 
Does anyone have a "More Dosh" mutator?
Tayzor Azul 12 Jul, 2021 @ 11:35pm 
Does it give you xp ?
Zane  [author] 9 Jun, 2021 @ 7:59pm 
Not entirely true. If you use webadmin, it sometimes overrides the mutator. Pretty sure that's a bug
Dr. Smoke 25 May, 2021 @ 2:00am 
You don't need to, the mutator should still be there (when you map vote)
Ness Mk.III 10 May, 2021 @ 7:53am 
How do you make it permanent so you don't have to paste the mutator every time the map changes?
Monkthulhu 23 Mar, 2021 @ 5:39pm 
Hey @DeathzReqriem Typically I can't get it to start with the mutator on, but if I login to the webadmin for the server, I can select the mutator and activate it by changing maps. May also have to add ?MaxPlayers=12 to the Additional URL Variables, or change it if it's already there.