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CVWeaponPackv2
   
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タグ:  weapon
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11.696 MB
2016年4月27日 1時50分
2017年4月14日 22時40分
24 項目の変更履歴 ( 表示 )

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CVWeaponPackv2

解説
Conventional Weapons Pack v2

Weapons list:
- Shotgun 870MCS
- Shotgun Winchester
- Rifle AK12
- Rifle HK416
- Rifle G36
- Rifle G36K
- Rifle M14
- Rifle M16
- Rifle AK47
- Rifle AKS74
- Rifle AS VAL
- Rifle XM177
- Rifle M16A4
- Rifle FAL
- Rifle Galil
- Rifle SCARH
- Sniper Rifle L115
- Sniper Rifle HK417 DMR
- Sniper Rifle Dragunov
- Sniper Rifle VSS Vintorez
- LMG L1A1
- LMG M249
- LMG MG36
- LMG HK416 IAR
- LMG M60
- LMG RPK
- SMG 300 Whisper (Kriss Vector)
- SMG Mac 11
- SMG Uzi
- SMG P90
- SMG HKMP5
- Pistol M1911
- Pistol Desert Eagle
- Pistol OTs38


This is a consolidation of Workshop conventional weapon models using an updated template scheme. CVWP v2 allows users full template access via the user side config files.


Author: Krakah

Credits:
Amineri - Example Code
Yard1PL - Models
Gallant - Models
Negativz - Models
E3245 - Models
Apathy Enrage - Models
AoD_lexandro - Models
Pendra37 - UI image files examples, OG MOD Project


################################# FAQ #################################
Q: Why is the mod so small?
A: It's broken into 2 mods, Scripts and Art Assets. This way any updates to the scripts won't cause an 800+mb download every update. Art pack link in case you missed or ignored the popup.
http://steamproxy.net/workshop/filedetails/?id=673821085


Q: Where do I find the config files to edit?
A: in your "\Steam\steamapps\workshop\content\268500\673813380\config" directory.


Q: What can I change?
A: Everything!!!, Full control over schematic, weapon, and attachment templates for every weapon for every tier.


Q: Will this work on my savegame that used CVWPv1?
A: Yes, just disable the CVWPv1 in the mod launcher, and load your save game ignoring the QQ message about missing mod.


Q: Does this have a Grimy loot table?
A: Yes.


Q: There's to many schematics now, can we relink the weapons to the default schematics like what you did for CVWPv1?
A: Yes you can, but I'll save you the trouble and link a custom config set saving you from that work.

Default Schematics + HideIfPurchased config: Upgrade triggers is back to game defaults for those not clear on what this does. example "Magnectic Rifle Squad Upgrade" will upgrade all rifles to Tier 2 versions, "Plasma Rifle Squad Upgrade" will upgrade all rifles to Tier 3 versions.
https://drive.google.com/file/d/0B-MviV9dytomRldfV0JiTVd3am8/view?usp=sharing&resourcekey=0-Q55qcG8PsnAF6E4nUDc7_w

!!!!!!!!!!!!!!!!!! Use this pre-seeded config for LW2 Overhaul !!!!!!!!!!!!!!!!!!!!!!!!!
Default Schematics + HideIfPurchased + CanBeBuilt config: Upgrade triggers is back to game defaults for those not clear on what this does. example "Magnectic Rifle Squad Upgrade" will upgrade all rifles to Tier 2 versions, "Plasma Rifle Squad Upgrade" will upgrade all rifles to Tier 3 versions. This config will also let you purchase weapons individualy.
https://drive.google.com/file/d/0B-MviV9dytomTzNKY3Zva1VVYTg/view?usp=sharing&resourcekey=0-xvxSAru7xh6BysVs9RBQkw

All CVWPv2 weapon schematics config, the mod comes with this config set by default:
https://drive.google.com/file/d/0B-MviV9dytomRm1GUm9LZ3JwRk0/view?usp=sharing&resourcekey=0-mYQi9Wlz7X6dND0HwgoZbw


Q: What are you using to make changes to the config files so quickly?
A: Notepad++ with NppToolBucket-1.7 plugin for multi line find and replace to all 26 files.
https://notepad-plus-plus.org/repository/6.x/6.9.2/npp.6.9.2.Installer.exe
http://phdesign.com.au/assets/files/NppToolBucket-1.7.zip


Q: I tried to add "Suppression" to ability 6, but the weapon animation doesn't work, what's going on?
A: Not all the models natively support it. The work around is to grab the following mods to fix this issue.
http://steamproxy.net/sharedfiles/filedetails/?id=663828094&searchtext=Suppression+fix
http://steamproxy.net/sharedfiles/filedetails/?id=648838706&searchtext=Suppression+fix


Q: What's Skins Mode?
A: With "XSkin" mod and "Mod Everything" mod CVWeaponPackv2 can finally offer a true skins only mode. The XSkins mod will give in your Weapon Upgrade UI a drop down list of templates to select which will override the Vanilla weapons based off the CVWeaponPackv2 templates. So if you tweaked the CVWeaponPackv2 configs for extra damage, mobility etc, those values will transfer. The "Mod Everything" mod gives a skin select to secondary weapons.

XSkin System by robojumper :
http://steamproxy.net/workshop/filedetails/?id=707548632

Mod Everything by /dev/null :
http://steamproxy.net/workshop/filedetails/?id=622863565

Mod Config Menu by guby:
http://steamproxy.net/workshop/filedetails/?id=667104300
人気スレッド 全て表示 (7)
65
2017年12月6日 20時08分
Feature Guide
DrunKraken
57
2019年2月23日 9時48分
Bugs
DrunKraken
23
2017年9月4日 15時47分
Feature Requests
DrunKraken
510 件のコメント
FlyingBearCrap 2024年8月25日 21時51分 
Causes my game to not start up, could be a me issue though
Tranquil 2022年10月23日 23時28分 
Hi, this mod is great & works flawless. Thanks for the mod & for the flashlight on the P90 :steamhappy: I tried to change the base damage output of the P90 in the config but it won't work, adding more upgradeslots in the same config does work thou. Do I probably miss something?
Proxy 2022年3月28日 13時56分 
does it work with the Resistance firearms
crow.bait 2021年3月9日 12時17分 
The smg stuff has no mobility bonus like the original?
Mr. Messy 2020年11月18日 7時41分 
Now... How does this work? Should I do something on config files? I don't get it.
DrunKraken  [作成者] 2020年5月5日 15時33分 
This mod still works for vanilla, but for WotC support use Resistance Mod. It's Been handed off to E3245 for a long while now.

https://steamproxy.net/sharedfiles/filedetails/?id=1132835147
Nobutora 2020年5月5日 5時45分 
dead mod and crashes in loading screen.
Arby 2020年2月6日 22時19分 
This used to work for WOTC, but no longer. Infinite loading at launch of game/freeze.
Rorsch* 2020年2月4日 6時02分 
hi, nice work but not working for me :(
i have all the guns, but changes on cvweaponpack.ini didnt apply.
even if i set vanillastats=false
Fracture 2019年6月30日 9時06分 
This work with WOTC?