Virtual Desktop

Virtual Desktop

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How to create custom Environments
ggodin 님과 1명의 기여자가 작성
Virtual Desktop comes with an Environment Editor which lets you create custom environments from various types of assets. To launch the Environment Editor, go to the Virtual Desktop install folder (usually C:\Program Files(x86)\Steam\steamapps\common\Virtual Desktop\) and double click "Environment Editor.exe". (Note: publishing an environment to the workshop is only possible through the Environment Editor on Steam)

Models
These are the most compelling environments in Virtual Desktop. They are fully rendered 3D scenes with the ability to display the desktop on a physical mesh. Model environments will require a model file in .FBX, .OBJ or other common formats[assimp.org]. Many modeling applications like 3DS Max, Maya or Blender can create these files. Here are the requirements:
  • Textures must have lights baked in
  • Textures must be saved as separate files (not embedded)
  • The mesh for the screen must be named "Screen" (not case sensitive)
  • User head will be at (0,0,0)
  • If positional tracking doesn't seem to work, try setting the scale of the model to 0.01

Cubemaps
Cubemaps are .dds files with 6 textures (1 for each face of a cube). High resolutions are recommended here (a minimum of 2k x 2k per face is recommended).

Stereo Cubemaps
Those are generated from tools such as OTOY or 3DS Max and consist of a strip of 12 images laid out horizontally. Png or jpg are the recommended formats here. A good resolution for those is typically 18k x 1.5k.

Panoramas
Panoramas are created from equirectangular images captured from cameras such as the Ricoh Theta[theta360.com]. Those types of images are widely available online. High resolution images here are recommended. The best panoramas will be using 8k images.
   
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댓글 105
ggodin  [작성자] 2025년 3월 31일 오전 9시 39분 
Hmmm not too sure in that case. I only look for the first mesh named Screen and draw the desktop image for that material/effect
Bowlcut 2025년 3월 29일 오전 2시 23분 
Thanks for the answer, unfortunately I have tried using the same material on the other meshes but it still does not work. Is there any special requirement for the naming of the other meshes? The main screen is named Screen, the others are Screen.001 and Screen.002 and they are all using the same material named Screen. However only the main screen works. I tried combining all the screen meshes into one object named Screen but that caused a crash.
ggodin  [작성자] 2025년 3월 28일 오전 9시 14분 
Use the same material as the screen on other meshes to create multiple screens showing the main monitor
Bowlcut 2025년 3월 28일 오전 12시 05분 
How do we make an environment with multiple screens showing the same monitor? The 8000 inch Monitor environment on the workshop has done it successfully but I cannot figure out how.
Cockosaurus 2025년 1월 12일 오후 4시 03분 
This only is applicable on stream version of VD not the one purchased outside it, right?
GIN 2024년 5월 31일 오전 6시 29분 
Hi! Is there a theme to make the environment visible through the cameras on quest 3 for Virtual Desktop Classic using a cable?
IanTheGenZ 2024년 5월 3일 오후 5시 00분 
@ggodin theres nothing in my enviroment im trying to make a 3d enviroment and its mnot showing anything even the screen isnt working plz help
IanTheGenZ 2024년 5월 3일 오후 2시 12분 
i fixed the error but my enviroment is a void
ggodin  [작성자] 2024년 5월 3일 오후 2시 00분 
If you don't provide any information about your error, we can't help you @AFurryVR2018
IanTheGenZ 2024년 5월 3일 오후 12시 56분 
hi im getting error when using editor plz help