XCOM 2
108 beoordelingen
[ABANDONED/DEAD] M16A1 (Call of Duty: Black Ops)
   
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43.409 MB
8 apr 2016 om 10:50
31 mei 2016 om 15:06
12 wijzigingsnotities (weergeven)

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[ABANDONED/DEAD] M16A1 (Call of Duty: Black Ops)

In 2 verzamelingen van ∑3245
[Vanilla] E3245's Master Mod Collection
80 items
[Vanilla] E3245's Arsenal of Weapons
40 items
Omschrijving
PSA: THIS MOD WILL NO LONGER BE SUPPORTED. THE XM16E1 HAS BETTER RESOLUTION TEXTURES AND USES A HIGH QUALITY MODEL THAN THIS MOD. PLEASE UNSUBSCRIBE FROM THIS MOD. SORRY FOR THE INCONVIENCE!

This will remain up to ensure that current savegames don't break.
81 opmerkingen
The Big Red 1 16 mei 2016 om 2:35 
now we need the M1897 trenchgun and M37 Ithaca Stakeout shotguns...
Last of the Romans 13 mei 2016 om 21:49 
You should mod in a Springfield M1A Socom CQB
∑3245  [auteur] 12 mei 2016 om 14:10 
All my weapon mods should now have infinite quantities.
∑3245  [auteur] 12 mei 2016 om 12:19 
@Bourbon
Should be fixed in the latest version now.
EarlyRiser 12 mei 2016 om 11:28 
I recently installed this mod - I have 1 M16A1 to distribute to my squad but that's it, once I equip it on one soldier it's no longer usable by others - is this intentional?
DrunKraken 2 mei 2016 om 0:39 
@E3245: While integrating your mod into CVWPv2. I updated the UI images for all the attachment types for your M16.

https://drive.google.com/open?id=0B-MviV9dytombjQwRDV5bXl4NUk
Bloodhound 24 apr 2016 om 23:07 
Tis what I wanted to clarify! Thanks and helllllooooo new weapons!
∑3245  [auteur] 24 apr 2016 om 23:00 
@Styx
Yes, when you research Mag Weapons, you have the option of upgrading your weapon, that has Mag stats (increased damage and all that). The attachments also stay on your weapon as well, so you don't have to worry about wasting attachments.
Bloodhound 24 apr 2016 om 22:53 
Hope you mean when I research the next tier the weapon's dmg upgrades with it, no?
∑3245  [auteur] 24 apr 2016 om 22:38 
@Styx
Yes, you should be able to keep them throughout the game, with the upgraded stats.