Instal Steam
login
|
bahasa
简体中文 (Tionghoa Sederhana)
繁體中文 (Tionghoa Tradisional)
日本語 (Bahasa Jepang)
한국어 (Bahasa Korea)
ไทย (Bahasa Thai)
Български (Bahasa Bulgaria)
Čeština (Bahasa Ceko)
Dansk (Bahasa Denmark)
Deutsch (Bahasa Jerman)
English (Bahasa Inggris)
Español - España (Bahasa Spanyol - Spanyol)
Español - Latinoamérica (Bahasa Spanyol - Amerika Latin)
Ελληνικά (Bahasa Yunani)
Français (Bahasa Prancis)
Italiano (Bahasa Italia)
Magyar (Bahasa Hungaria)
Nederlands (Bahasa Belanda)
Norsk (Bahasa Norwegia)
Polski (Bahasa Polandia)
Português (Portugis - Portugal)
Português-Brasil (Bahasa Portugis-Brasil)
Română (Bahasa Rumania)
Русский (Bahasa Rusia)
Suomi (Bahasa Finlandia)
Svenska (Bahasa Swedia)
Türkçe (Bahasa Turki)
Tiếng Việt (Bahasa Vietnam)
Українська (Bahasa Ukraina)
Laporkan kesalahan penerjemahan









Wonderful !
biggest map , I like !! thanks
Avoid the map image 3,
the enemy shoots through the roof! it's a trap !
is rather very rare however !
or don't get on the roof !
The distance between spawns and evac zones is determined by a mission config(which this mod does not change) and has nothing to do with the actual map pieces included in this mod.
while fully compatible, this map pack is SEVERELY UNBALANCED for LW2, no matter how nice they are
they are too big and often offer situations, where the objective and the evac zone are placed too far from each other and in LW2, completing the objective often triggers heavy pressure from pods and reinforcements
this means you are forced to run through the map in the second half of the mission and take hits, because that's the only way you can survive with the least damage