XCOM 2
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Cone of Fire
   
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2016년 3월 27일 오후 6시 28분
2016년 5월 14일 오전 6시 03분
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Cone of Fire

kregano님의 1 모음집
Kregano's Mods
아이템 15개
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Adds an AOE suppression ability to the Grenadier class and makes standard Suppression a default class skill.

Note: may not be totally compatible with ongoing campaigns - Suppression may not appear on the skill list.

Compatible with Suppressable targeting abilities and Suppression Plus.

Currently compatible with Collateral Demolition as long as you don't have 180+ mods (more details TBD).

Special thanks to (Divine) Lucubration and zingfharn on the Nexus Forums, and Havoc on the SpaceBattles forum for tips on how to get it work, and thanks to Das Cake for figuring out how to fix it after the May 2016 update broke it.

Changelog - May 14, 2016
-Replaced broken XcomClassData.ini with Das Cake's functional version.
댓글 73
kregano  [작성자] 2017년 9월 7일 오후 4시 46분 
JLtheking 2017년 9월 2일 오전 9시 48분 
Thanks so much @kregano ! Wish you all the best and thank you for trying! :)
kregano  [작성자] 2017년 9월 2일 오전 8시 48분 
@JLtheking: I'm trying to make a WOTC version, but the WOTC SDK doesn't recognize WOTC's own visualization code (which is why the mod crashes WOTC).

Once I can get past this ♥♥♥♥♥♥♥♥, I'll post a link here to let people know where to get the new version.
JLtheking 2017년 9월 2일 오전 8시 03분 
This mod crashes WOTC. Requesting for an update please!
Delulu Gaming 2017년 7월 29일 오전 3시 45분 
@kregano: Ok thank ypu very much.
kregano  [작성자] 2017년 7월 27일 오후 7시 29분 
@Delelasian: It's absolutely not LW2 compatible. The mod was created for the base game implementation of the Grenadier class and only the base game implementation. Since LW2 uses entirely different skill trees, it will not work at all.
Delulu Gaming 2017년 7월 27일 오전 6시 39분 
is this LW2 compatable I tried looking through the comments and couldn't find an answer,
thanks.
kregano  [작성자] 2017년 2월 17일 오후 6시 02분 
Okay, I've done some cursory looking at the problem, and what I think is happening is that because Spart's salvaged cannon standalone uses a custom range table that isn't in the same .INI as the rest of the game's rangle tables, the skill starts acting weird because it doesn't have a range limiter.

That said, this is just a theory that I need to run by other, more experienced modders.
CelestialAllure 2017년 2월 11일 오후 8시 32분 
This occurs both in campaign mode and in dev-skirmish mode.
CelestialAllure 2017년 2월 11일 오후 6시 33분 
This mod seems to have trouble with the "Salvaged Cannon - Standalone" custom cannon. Ocassionally, the suppressor does the pop out of cover animation, but then they just stand there. They don't shoot and enemies in the cone are not suppressed, but ammo and AP are consumed.