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Laporkan kesalahan penerjemahan
So that's most likely H++ being the culprit here.
In other words, the trigger_portal_cleanser takes care of everything: dissolving cubes, blocking and erasing portals, and perhaps more.
You probably didn't read the Fizzler VDC that's listed at the bottom, where it includes a step-by-step guide how to make a Fizzer.