安裝 Steam
登入
|
語言
簡體中文
日本語(日文)
한국어(韓文)
ไทย(泰文)
Български(保加利亞文)
Čeština(捷克文)
Dansk(丹麥文)
Deutsch(德文)
English(英文)
Español - España(西班牙文 - 西班牙)
Español - Latinoamérica(西班牙文 - 拉丁美洲)
Ελληνικά(希臘文)
Français(法文)
Italiano(義大利文)
Bahasa Indonesia(印尼語)
Magyar(匈牙利文)
Nederlands(荷蘭文)
Norsk(挪威文)
Polski(波蘭文)
Português(葡萄牙文 - 葡萄牙)
Português - Brasil(葡萄牙文 - 巴西)
Română(羅馬尼亞文)
Русский(俄文)
Suomi(芬蘭文)
Svenska(瑞典文)
Türkçe(土耳其文)
tiếng Việt(越南文)
Українська(烏克蘭文)
回報翻譯問題
So it can be done and it's not a mistake. Your argument holds no water for me.
Listen up everyone put textures wherever you feel they work best in your map. It's YOUR map!
This article is teaching or suggesting it's wrong to do something when its not up to you - don't to teach limitations. You should give people unbiased information and skills and don't judge how they use that information or those skills.
I am saying this guide is either strictly a GUIDE on how to do things (you write that stuff well) or its you hoping to change what you seem to think is wrong.
It is bad writing to put judgmental opinions into an informational article. It's a mistake. Are you then saying you can say what a mistake is and I can't?
I guess we will just have to continue to disagree then.
But answer me this: is an art instructor being contradictory when they suggest "do"s and "don't"s of art? Yes, art is meant to be free, but at the same time, it works best when there's some coherence to it.
And if you want to argue "you don't have to like it," then why are you even commenting? Just read my guide as you will and move along, thank you.