Инсталирайте Steam
вход
|
език
Опростен китайски (简体中文)
Традиционен китайски (繁體中文)
Японски (日本語)
Корейски (한국어)
Тайландски (ไทย)
Чешки (Čeština)
Датски (Dansk)
Немски (Deutsch)
Английски (English)
Испански — Испания (Español — España)
Испански — Латинска Америка (Español — Latinoamérica)
Гръцки (Ελληνικά)
Френски (Français)
Италиански (Italiano)
Индонезийски (Bahasa Indonesia)
Унгарски (Magyar)
Холандски (Nederlands)
Норвежки (Norsk)
Полски (Polski)
Португалски (Português)
Бразилски португалски (Português — Brasil)
Румънски (Română)
Руски (Русский)
Финландски (Suomi)
Шведски (Svenska)
Турски (Türkçe)
Виетнамски (Tiếng Việt)
Украински (Українська)
Докладване на проблем с превода









Atoms Judgement (super sledge only)
the code is 0303A387.
It adds +100 Radiation damage to the weapon along wtih (at least for me) 600 base radiation damage.
Also adds some cool decal to the weapon as well.
It would make a lot more sense instead of locking all achievements in general.
Just beat the game then you can mod freely.
If this is all weapons, Why isnt the Tesla Rifle effect listed?
It registers as Legendary so I assume It'd register as a modifier surely?
http://steamproxy.net/sharedfiles/filedetails/?id=666854120
It's literally yours just made by me.
Legendary Two-Shot Mod Fix - make "detach" function to not work for Two Shot
Scrappable Legendaries - make "detach" function to not work
Alternate Settlements - Does not show the 2LM workbench (something with too much editor id???)
All mod that edit Legendary Modification effect/damage/description/etc will cause some conflict such as "detaching""
So it breaks the game. What a Superior mod! Not like its such a big deal to type in a small line of code! no it's the end of the world when you do!
By the way: be careful using a minigun with the "explosive" perk.. ;-)