Portal 2

Portal 2

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Hall Of Fame: COOP maps
   
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Beschreibung
This collection includes the COOP maps of the p2 map creators from "The Hall Of Fame" in Rector's Guide to Making Better Maps!

It doesn't matter whether good or bad, small or big, bright or dark ...all maps are included.
Maps are sorted 1st by name (creator) and 2nd by name (map) to save the right order of the map series.

@map creators:
1. Thanks for mapping! :)
2. Please report if you are missing a map, don't want to see your map in this collection or what else.

[last update: 21.03.2016]

source: http://steamproxy.net/sharedfiles/filedetails/?id=642040698
Inhalte (151)
[OLD] Indecision (Co-op)
Erstellt von gnocchi the rock
Your partner can not do everything for you. Difficulty: 5/10 (MEDIUM)...
[OLD] Material (Co-op)
Erstellt von gnocchi the rock
Alright, we're thinking about using human test subjects for this chamber now. Why? Well, thanks to faith plate technology, this chamber is now possible to complete without dying!...
[OLD] Binary (Co-op)
Erstellt von gnocchi the rock
Switch outputs to change the polarity....
Journey
Erstellt von Barbos
Medium-Hard difficulty test chamber for Cooperative Mode. Difficulty is 7 out of 10. Just in case: It can be solved without any tricks or fast actions or any "cheating" mechanics. All connections are clear. Please, enjoy :)...
Aperture Fireworks
Erstellt von Valla-Challa
A playground map for the 4th of July....
Gel Strafing Test
Erstellt von Valla-Challa
Have fun trying out glitches!...
Gel Racing
Erstellt von Valla-Challa
FUN! :D...
3 Player Coop Simulator
Erstellt von Valla-Challa
NOTE: This is not REAL 3 player coop. Henry the Synthetic Human is played by you and your partner. Don't forget to rate the map if you liked it! To use: 1. Turn on cheats using sv_cheats 1 2. To control where Henry walks, select him by pressing X while aim...
3 Player Coop -Part 0- Tutorial
Erstellt von Valla-Challa
This is a tutorial about how to interact with your new coop partner, Henry, not a playable map. Follow these while playing the Co-Op game. BASICS AND BINDINGS: Type the following into the console without quotes: ''Bind C NPC_GO'' and ''Bind X NPC_SELECT'' ...
3 Player Coop -Part 1- Cube, Button, and Henry (Play Part 0 first you illiterate people)
Erstellt von Valla-Challa
(Play Part 0 First!) The first chamber in the 3 Player Coop Initiative. Rembember what skills are needed from the tutorial! (No external files needed) Also, please actually play the tutorial, even iff you played the original map, 3 player coop simulator. T...
Ragdoll Gun test Multiplayer
Erstellt von Valla-Challa
Use the Ragdoll gun to play with the rigged ragdolls! Link to instance: http://www.mediafire.com/download.php?30jxf44mxy9sch5 May or may not show error messages for you, because it works for me....
Escape of the Bots (Hammer Edition)
Erstellt von Valla-Challa
You and your partner have discovered an elevator leading to the old testing track, and you step inside. Will you use this opportunity to escape the oppresive force of GLaDOS?...
Energy Gun playground (CURRENTLY BROKEN)
Erstellt von Valla-Challa
Launch energy balls everywhere! Shoot them wherever you want!...
The Coop Racetrack
Erstellt von Valla-Challa
Race with your friends endlessly!...
Gravity Guns Coop
Erstellt von Valla-Challa
Use the gravity guns to complete the test!...
The Flying Car (coop)
Erstellt von Valla-Challa
Fly two cars around in coop with your friends! The controls are as follows: mouse 1 for forwards jump for lift mouse 2 for turbo mouse 1 and 2 for ultraturbo aim slightly down to drive on the ground aim to the middle to fly after jumping aim up toput the c...
The Ragdoll Controller Tools (play newer version)
Erstellt von Valla-Challa
These tools and this testing area will allow you to get a taste of what is to come in the upcoming map: "The Mega Map Creation Tools" which will allow you and your coop partner to create a unique playground to mess around in....
The Weighted Coop Cube
Erstellt von Valla-Challa
:3 You know you want it....
Throwing Science at the Wall (COOP)
Erstellt von Valla-Challa
This test requires new types of thinking, thinking with glitches. Just throw some glitches at the wall, see what sticks! NOTE: this test is not impossible. Spoiler! If you REALLY need help, try strafing on gel and see my last glitch chamber....
chickentest 1
Erstellt von ChickenMobile
My first Portal 2 map made in the Alien Swarm SDK. Before you tell me that it is terrible: this didn't take me very long to make and was more a fiddle than anything else. I tested it with a friend and he told me to post it on thinkingwithportals.com...
chickentest 2
Erstellt von ChickenMobile
My second coop map: half made in Alien Swarm SDK, other in P2AT. Have fun!...
chickentest 3
Erstellt von ChickenMobile
A coop map made for the 2011 summer mapping initiative. https://www.thinking.withportals.com/ Have fun people!...
FreakyChicken's Portals of Doom and Friendship. Part 1
Erstellt von ChickenMobile
The coop bots portals are linked. Will this make for some interesting puzzles? This is a introduction map to the concept....
FreakyChicken's Portals of Doom and Friendship. Part 2
Erstellt von ChickenMobile
The coop bots portals are linked. Will this make for some interesting puzzles? This is the second part introducing momentrum!...
Chromatography
Erstellt von pythonzen
Coop test....
[Co-op PVP] The Gauntlet! (Part 1)
Erstellt von Demon Arisen
Part 2: http://steamproxy.net/sharedfiles/filedetails/?id=169797466 A challenge of wits and puzzle solving ability, The Gauntlet is a series of maps where you must go head to head against your best friend to solve logical puzzles as fast as you can and...
[Co-op PVP!] The Gauntlet! (Part 2)
Erstellt von Demon Arisen
A challenge of wits and puzzle solving ability, The Gauntlet is a series of maps where you must go head to head against your best friend to solve logical puzzles as fast as you can and get to the exit first - The victor shall receive cake at the end of the...
[Co-Op] Cyclic
Erstellt von Demon Arisen
You will have to retrace your steps and repeat what you have already done in this funnel and laser logic puzzle! Have fun! My newest chamber: Suction Thanks to aommaster and Toothless2603 for the walkthrough video. It uses an exploit but it's only a small ...
[Co-op] Sequenced.
Erstellt von Demon Arisen
A little laser puzzle, inspired by Sniper by Yunas Jet...
Super Happy Fun Time
Erstellt von Donyel
Be sure to make use of the 'tab' function in which you can see what your partner sees. Keep in mind in cooperative chambers you must employ two sets of portals. Teamwork and communication is key to completing any cooperative test chamber....
Gravity
Erstellt von Donyel
Be sure to make use of the 'tab' function in which you can see what your partner sees. Keep in mind in cooperative chambers you must employ two sets of portals. Teamwork and communication is key to completing any cooperative test chamber. Big thanks to iWo...
Cubes of Destiny
Erstellt von Donyel
Be sure to make use of the 'tab' function in which you can see what your partner sees. Keep in mind in cooperative chambers you must employ two sets of portals. Teamwork and communication is key to completing any cooperative test chamber....
Buttons, Elevators and Goo
Erstellt von Donyel
Be sure to make use of the 'tab' function in which you can see what your partner sees. Keep in mind in cooperative chambers you must employ two sets of portals. Teamwork and communication is key to completing any cooperative test chamber....
Teamwork is Fun
Erstellt von Donyel
Be sure to make use of the 'tab' function in which you can see what your partner sees. Keep in mind in cooperative chambers you must employ two sets of portals. Teamwork and communication is key to completing any cooperative test chamber....
Symmetrical Fun
Erstellt von Donyel
Be sure to make use of the 'tab' function in which you can see what your partner sees. Keep in mind in cooperative chambers you must employ two sets of portals. Teamwork and communication is key to completing any cooperative test chamber. Used Back-Stock's...
Chambers of Madness
Erstellt von Donyel
Be sure to make use of the 'tab' function in which you can see what your partner sees. Keep in mind in cooperative chambers you must employ two sets of portals. Teamwork and communication is key to completing any cooperative test chamber....
Spheres of Destiny
Erstellt von Donyel
Be sure to make use of the 'tab' function in which you can see what your partner sees. Keep in mind in cooperative chambers you must employ two sets of portals. Teamwork and communication is key to completing any cooperative test chamber. Used Back-Stock's...
Slimey Fun
Erstellt von Donyel
Be sure to make use of the 'tab' function in which you can see what your partner sees. Keep in mind in cooperative chambers you must employ two sets of portals. Teamwork and communication is key to completing any cooperative test chamber. Used Back-Stock's...
Quest for the Edgeless Safety Cubes
Erstellt von Donyel
Be sure to make use of the 'tab' function in which you can see what your partner sees. Keep in mind in cooperative chambers you must employ two sets of portals. Teamwork and communication is key to completing any cooperative test chamber....
Fun Simulator
Erstellt von Donyel
Be sure to make use of the 'tab' function in which you can see what your partner sees. Keep in mind in cooperative chambers you must employ two sets of portals. Teamwork and communication is key to completing any cooperative test chamber. Used Back-Stock's...
theory-driven
Erstellt von DrFauli
'theory-driven' is a medium-difficulty coop map created with Hammer Editor. The map is based on the idea of using simple portal mechanics in order to make it look as easy as possible. Combining that first impression with a complex puzzle and some good 'old...
Bridge Building
Erstellt von DrFauli
'Bridge Building' created by DrFauli - 3 large rooms; difficulty increases with each room - design based on chapter 3 of the coop-campaign : Q: Does the solution to one of the puzzles include 'fast reflexes', dying or ninja skills? A: No! You don't need ni...
Quadrinomial (by MoRpH)
Erstellt von DrFauli
This map was originally created by MoRpH. All credit for the map and the puzzle goes to him. Original Map Download: http://steamproxy.net/sharedfiles/filedetails/?id=188394521 I have edited the map, added a few more steps to the intended solution, rede...
mdm 001
Erstellt von DrFauli
medium difficulty coop map; 001 if you enjoyed playing my maps, think about supporting me: https://storage.ko-fi.com/cdn/brandasset/v2/support_me_on_kofi_dark.png...
mdm 002
Erstellt von DrFauli
medium difficulty coop map; 002 if you enjoyed playing my maps, think about supporting me: https://storage.ko-fi.com/cdn/brandasset/v2/support_me_on_kofi_dark.png...
mdm 003
Erstellt von DrFauli
medium difficulty coop map; 003 if you enjoyed playing my maps, think about supporting me: https://storage.ko-fi.com/cdn/brandasset/v2/support_me_on_kofi_dark.png...
mdm 004
Erstellt von DrFauli
medium difficulty coop map; 004 if you enjoyed playing my maps, think about supporting me: https://storage.ko-fi.com/cdn/brandasset/v2/support_me_on_kofi_dark.png...
mdm 005
Erstellt von DrFauli
medium difficulty coop map; 005 if you enjoyed playing my maps, think about supporting me: https://storage.ko-fi.com/cdn/brandasset/v2/support_me_on_kofi_dark.png...
mdm 006
Erstellt von DrFauli
medium difficulty coop map; 006 if you enjoyed playing my maps, think about supporting me: https://storage.ko-fi.com/cdn/brandasset/v2/support_me_on_kofi_dark.png...
mdm 007
Erstellt von DrFauli
medium difficulty coop map; 007 if you enjoyed playing my maps, think about supporting me: https://storage.ko-fi.com/cdn/brandasset/v2/support_me_on_kofi_dark.png...
Better Think Twice
Erstellt von DrFauli
This is a medium/hard map, which requires teamwork and thinking with portals. You have to think twice. Features: - 2 medium-sized rooms - teamwork required - thinking with portals required - no ninja skills needed - no extrem fast timing needed update v1.1...
This is Teamwork 1
Erstellt von DrFauli
The entire map-series has been reworked and updated on 29. June 2017 This map uses a funnel and blue gel to create some awesome teamwork. estimated difficulty: easy/medium Don't worry if you lose your portals or die by accident: You only have to solve each...
This is Teamwork 2
Erstellt von DrFauli
The entire map-series has been reworked and updated on 29. June 2017 This map uses a funnel and a light bridge to create some awesome teamwork. estimated difficulty: easy/medium Don't worry if you lose your portals or die by accident: You only have to solv...
This is Teamwork 3
Erstellt von DrFauli
The entire map-series has been reworked and updated on 29. June 2017 This map uses a funnel and speed gel to create some awesome teamwork. estimated difficulty: easy/medium Don't worry if you lose your portals or die by accident: You only have to solve eac...
This is Teamwork 4
Erstellt von DrFauli
The entire map-series has been reworked and updated on 29. June 2017 This map uses a funnel and the edgeless safety cube to create some awesome teamwork. estimated difficulty: easy/medium Don't worry if you lose your portals or die by accident: You only ha...
This is Teamwork 5
Erstellt von DrFauli
The entire map-series has been reworked and updated on 29. June 2017 This map uses a funnel and blue gel to create some awesome teamwork. estimated difficulty: easy/medium Don't worry if you lose your portals or die by accident: You only have to solve each...
This is Teamwork 6
Erstellt von DrFauli
The entire map-series has been reworked and updated on 29. June 2017 This map uses both funnels and the edgeless safety cube to create some awesome teamwork. The 2nd room features a companion cube shuffle puzzle. estimated difficulty: medium Don't worry if...
This is Teamwork 7
Erstellt von DrFauli
The entire map-series has been reworked and updated on 29. June 2017 This map uses a companion cube shuffle puzzle to create some awesome teamwork. estimated difficulty: medium Don't worry if you lose your portals or die by accident: You only have to solve...
Hakuna Matata
Erstellt von DrFauli
Hakuna Matata - "no worries"; - estimated difficulty: medium/hard - no ninja skills needed - you do not have to die to solve this map - if you lose your portals, it is easy to get them back if you enjoyed playing my maps, think about supporting me: https://...
Hakuna Matata 2
Erstellt von DrFauli
Hakuna Matata - "no worries"; - estimated difficulty: medium - no ninja skills needed - you do not have to die to solve this map - if you lose your portals, it is easy to get them back if you enjoyed playing my maps, think about supporting me: https://stor...
Hakuna Matata 3
Erstellt von DrFauli
Hakuna Matata - "no worries"; - estimated difficulty: medium - no ninja skills needed - you do not have to die to solve this map - if you lose your portals, it is easy to get them back if you enjoyed playing my maps, think about supporting me: https://stor...
Hakuna Matata 4
Erstellt von DrFauli
Hakuna Matata - "no worries"; - estimated difficulty: medium - no ninja skills needed - you do not have to die to solve this map - if you lose your portals, it is easy to get them back Information: - The Sphere Cannon was created by me (DrFauli). - The Ste...
Hakuna Matata 5
Erstellt von DrFauli
Hakuna Matata - "no worries"; - estimated difficulty: medium - no ninja skills needed - you do not have to die to solve this map - if you lose your portals, it is easy to get them back Let me know what you think about this map. It is my personal favorite i...
Hakuna Matata 6
Erstellt von DrFauli
Hakuna Matata - "no worries"; - estimated difficulty: medium - no ninja skills needed - you do not have to die to solve this map - if you lose your portals, it is easy to get them back if you enjoyed playing my maps, think about supporting me: https://stor...
Beyond Imagination 1
Erstellt von DrFauli
Beyond Imagination - think outside of the box! What might look like a paradox at first, can be solved in another more complex way. - estimated difficulty: hard (logic based puzzle) - estimated blindrun playtime: 35 minutes (or more) - no ninja skills and n...
Beyond Imagination 2
Erstellt von DrFauli
Beyond Imagination - think outside of the box! What might look like a paradox at first, can be solved in another more complex way. - estimated difficulty: hard (logic based puzzle) - estimated blindrun playtime: 45 minutes (or more) - no ninja skills and n...
Beyond Imagination 3
Erstellt von DrFauli
Beyond Imagination - think outside of the box! What might look like a paradox at first, can be solved in another more complex way. - estimated difficulty: hard (logic based puzzle) - estimated blindrun playtime: 35 minutes (or more) - no ninja skills and n...
Beyond Imagination 4
Erstellt von DrFauli
Beyond Imagination - think outside of the box! What might look like a paradox at first, can be solved in another more complex way. - estimated difficulty: hard (logic based puzzle) - estimated blindrun playtime: 30 minutes (or more) - no ninja skills and n...
Beyond Imagination 5
Erstellt von DrFauli
Beyond Imagination - think outside of the box! What might look like a paradox at first, can be solved in another more complex way. - estimated difficulty: hard (logic based puzzle) - estimated blindrun playtime: 35 minutes (or more) - no ninja skills and n...
Transport - Brainteaser
Erstellt von DrFauli
This is a brainteaser map - thinking with Portals required! - estimated difficulty: very hard (logic based puzzle) - estimated blindrun playtime: 120 minutes (or more) - no ninja skills and no strafing needed - no bugusing, no glitches, no hidden things - ...
Accessory - Brainteaser
Erstellt von DrFauli
This is a brainteaser map - thinking with Portals required! - estimated difficulty: very hard (logic based puzzle) - estimated blindrun playtime: 80 minutes (or more) - no ninja skills and no strafing needed - no bugusing, no glitches, no hidden things - y...
All Four - Brainteaser
Erstellt von DrFauli
This is a brainteaser map - thinking with portals required! Map has been updated on 14. August 2017 • estimated difficulty: medium/hard (logic based puzzle) • estimated blindrun playtime: 40 minutes (or more) • no ninja skills and no strafing needed • no b...
Better Think Twice - Brainteaser
Erstellt von DrFauli
This is a brainteaser-map, which requires teamwork and thinking with portals. You have to think twice. Features: - 2 medium-sized rooms - teamwork required - thinking with portals required - you may have to think out of the box - no ninja skills needed - n...
Exchange - Brainteaser
Erstellt von DrFauli
This is a brainteaser map (very hard logic based puzzle)! Thinking with Portals required. - estimated difficulty: very hard (logic based puzzle) - estimated blindrun playtime: 60 minutes (or more) - no ninja skills and no strafing needed - no bugusing, no ...
Step by Step - Brainteaser
Erstellt von DrFauli
This is a brainteaser map - thinking with portals required! Map has been updated on 9. August 2017 • estimated difficulty: medium/hard (logic based puzzle) • estimated blindrun playtime: 60 minutes (or more) • no ninja skills and no strafing needed • no bu...
Variation - Brainteaser
Erstellt von DrFauli
This is a brainteaser map - thinking with portals required! Map has been updated on 7. August 2017 (2nd puzzle added) • estimated difficulty: medium/hard (logic based puzzle) • estimated blindrun playtime: 35 minutes (or more) • no ninja skills and no stra...
Layered Bridge
Erstellt von Gemarakup
A map puzzle plan for coop. Requires a bit of logic thinking....
Locked
Erstellt von Gigo
A very simple Coop Chamber, I just wanted to make one :)...
Co-op: Boing
Erstellt von Hazellius
A puzzle I thought of while trying to make another puzzle for coop. Try to find the secret companion cube......
Co-op: Symbiosis (Experienced Players Only)
Erstellt von Hazellius
How far are you willing to go for the benefit of the robot species?...
Tests of Cleverness
Erstellt von Yesber
Disclaimer: Most of these chambers are also included in my 10 reasons for reassembly series, you might just wanna play that instead. Altought I'd recommend you to play this first since it's better detailed. Difficulty: Medium/Hard Theme: Destruction Estima...
10 Reasons for Reasoning - Part 1
Erstellt von Yesber
The first part of a 10 chamber COOP mappack witch will truly test your ability to work togheter! I encourage you to go play my other map-pack "10 reasons for reassembly" before you try to grab this beast. Feedback is always appreciated! The second part is ...
10 Reasons for Reassembly - HUB
Erstellt von Yesber
Part: Zero Main chambers: 1 Difficulty: This isn't even a test Theme: Destruction Estimated time: # A hub map where it's possible to jump around and choose maps. Choosing maps are non-functional and non-fixable, I've added a voting page instead and you can...
10 Reasons for Reassembly - Part 1
Erstellt von Yesber
Part: One Main chambers: 3 Difficulty: Medium/Hard Theme: Destruction Estimated time: 60 minutes First part of this coop-mappack, throwing you right into brainwrinklering puzzles! #TWP...
10 Reasons for Reassembly - Part 2
Erstellt von Yesber
Part: Two Main chambers: 3 Difficulty: Medium/Hard Theme: Destruction Estimated time: 60 minutes Part Two of this coop experience and you'll be introduced to two new mechanics you haven't seen before! #TWP...
10 Reasons for Reassembly - Part 3
Erstellt von Yesber
Part: Three Main chambers: 3 Difficulty: Medium/Hard Theme: Destruction Estimated time: 80 minutes Be sure to rest your brain sometime before this, so you don't end up in a collaborative chock! #TWP...
10 Reasons for Reassembly - Part 4
Erstellt von Yesber
Part: Four Main chambers: 2 Difficulty: Medium/Hard Theme: Behind the scenes Estimated time: 30 minutes This is where it ends! (And you leave me a comment) Be sure to try out my other map-pack aswell if you enjoyed, http://steamproxy.net/sharedfiles/fi...
Booster
Erstellt von Juggler
Coop test with minimal elements, much flinging....
It's Dangerous to Go Alone!
Erstellt von Juggler
First attempt at a co-op; feedback is welcome....
You First
Erstellt von Juggler
Intermediate coop test....
Chamber Lock
Erstellt von Juggler
Co-op level focusing on fizzlers....
Portal Era Coop : Capture The Flag
Erstellt von La Petite Magicienne
Capture the ball or the cube and bring it to your base ! - 5 way to enter each base - 3 points for victory - 3 buttons for traps - 1 surprise for the winner Enjoy !...
Portal Era Coop 01 : Boiler Room
Erstellt von La Petite Magicienne
It takes place in the Aperture laboratory ruins, 2400m under the earth surface. This time, you are not alone ! Enjoy......
Portal Era Coop 02 : Abandoned Area
Erstellt von La Petite Magicienne
It takes place in the Aperture laboratory ruins, 2400m under the earth surface. This time, you are not alone ! One Easter room, will you find it ? Enjoy......
Portal Era Coop 04 : Dual Strike
Erstellt von La Petite Magicienne
It takes place in the Aperture laboratory ruins, 2400m under the earth surface. This time, you are not alone ! Enjoy......
Discovery (Part 1)
Erstellt von LateLJ
My first coop maps I made back when Portal 2 was released This map pack has three maps that get progressively harder. Every map have 2 chambers so there are total 6 chambers! I used basic clean style in these maps. This map features some basic flings and l...
Discovery (Part 2)
Erstellt von LateLJ
This map pack has three maps that get progressively harder. Every map have 2 chambers so there are total 6 chambers! I used basic clean style in these maps This map features deadly laser field puzzle and some random stuff....
Discovery (Part 3)
Erstellt von LateLJ
This map pack has three maps that get progressively harder. Every map have 2 chambers so there are total 6 chambers! I used basic clean style in these maps This map features all kind of testing elements....
Broken Neurons
Erstellt von LateLJ
Short map with 2 chambers. Featuring light bridge, funnel, faith plate and deadly lasers! Also GlaDOS. 1.01 released 24.1.2013: *Cannot get stuck if you leave the cube on the button...
Tough Trio
Erstellt von LateLJ
3 chambers, one map. I am not sure if it is that tough (i.e. might be quite easy) but I hope you enjoy it nontheless! 1.05 released (23.2.2013) -fixed some uninteded solutions...
Tricky Triple
Erstellt von LateLJ
This coop map consists of 3 testing chambers and features different kind of testing elements. It is not very long map though and maybe not all that tricky, but I hope you enjoy it nonetheless! :D...
Quickchambers
Erstellt von LateLJ
A map containing three chambers! First two are quite short but the last one is little longer. Also featuring deadly lasers! ...
Aperture Valentine
Erstellt von Mevious
Roses are red. Violets are blue. Glados wants you dead. What could you do? Dear test subjects, today is your big day! Robot love is not wrong! Can you and your partner prove this to GLaDOS? Today you should grab your favorite co-op partner and explore the ...
Electrophobia (Part 1)
Erstellt von Mevious
Part 1 of the series of cooperative testing spheres. http://steamproxy.net/workshop/filedetails/?id=89736336...
Electrophobia (Part 2)
Erstellt von Mevious
Part 2 of the series of cooperative testing spheres. http://steamproxy.net/workshop/filedetails/?id=89736336...
Electrophobia (Part 3)
Erstellt von Mevious
Part 3 of the series of cooperative testing spheres. http://steamproxy.net/workshop/filedetails/?id=89736336...
Funnel Laser
Erstellt von Myhr
■ Multiplayer | Easy ♦ Official Walkthrough - YouTube Video ✎ In the console, write « +remote_view » to see your partner's view all the time Secret Panel <-- | --> Melancolake...
Funnel Hop
Erstellt von Myhr
■ Multiplayer | Medium-Hard ♦ Official Walkthrough - YouTube Video ✎ In the console, write « +remote_view » to see your partner's view all the time Melancolake <-- | --> Secret Panel...
Cooperative Science
Erstellt von RED
:)...
Cooperative Madness
Erstellt von RED
Difficulty: Medium...
Kill your partner (aimless)
Erstellt von RED
:)...
Help me [Co-op. ]
Erstellt von УМА
CO-OP TEST 1 Waiting for comments and feedback. Thanks for playing....
Rango
Erstellt von Sprowl
A cooperative test with a lightbridge and cubes. Difficulty: • •...
Single Portal Chambers Co-op
Erstellt von conorati
Solve two co-op chambers with each player having control over one portal. Link to Part 2: Click here Link to Part 3: Click here ~Difficulty: Medium ~Estimated Time: 10-15 minutes When the orange player looks through the linked portals, a glitch can occur i...
Single Portal Chambers Co-op 2
Erstellt von conorati
Solve three co-op chambers with each player having control over one portal. Link to Part 1: Click here Link to Part 3: Click here ~Difficulty: Medium-Hard ~Estimated Time: 15-20 minutes When the orange player looks through the linked portals, a glitch can ...
Single Portal Chambers Co-op 3
Erstellt von conorati
Solve three co-op chambers with each player having control over one portal. Link to Part 1: Click here Link to Part 2: Click here ~Difficulty: Medium-Hard ~Estimated Time: 15-25 minutes When the orange player looks through the linked portals, a glitch can ...
Dangers Of Friendship
Erstellt von conorati
Venture through the test chamber, putting both you and your partner in danger every step of the way......
routine
Erstellt von TuRboz
only test......
stalactite
Erstellt von TuRboz
only test......
Warm Bridges
Erstellt von cobra
A 3 test co-op map involving Faith Plates, Light Bridges, Buttons, and Cubes. Can you and your partner make it to the end?...
Don't drop the Egg
Erstellt von nintendo.erk
Mother Hen lost her Precious Egg again. It's up to you and your friend to find it and solve the puzzle... #BEEMOD2...
[coop] Pentagon
Erstellt von greykarel
Very simple coop puzzle....
Aperture Valentine - The advanced chambers v1.3
Erstellt von josepezdj
This is part of the Valentine's day special COOP map created by LpFreaky, Zivi7, Mevious, Sicklebrick and me. Link to the main course: Aperture Valentine These are the chambers considered as slightly tougher than the rest and that we decided to release sep...
Infinity I - "Concept"
Erstellt von quat
Not hard...
Infinity II - "Confinement"
Erstellt von quat
Just take it one step at a time. Obvious inspiration from camerson1313's "Confinement" series....
Infinity III - "Double Lift"
Erstellt von quat
Don't break the chain....
Infinity IV - "Intertwine"
Erstellt von quat
Broken streams aren't broken dreams....
Infinity V - "Visibility"
Erstellt von quat
This was originally going to be an easy "breather" after IV, but then I decided to stop being nice to you two....
bridge bridge
Erstellt von quat
mp_coop_wall_block advanced (course 3, chamber 4)...
Circle
Erstellt von quat
○...
Condense (Fixed)
Erstellt von quat
Okay, I solved it once and it was possible. Needed to add a piece of glass, but couldn't find the file. So I added the glass, but now I can't solve it, because I forgot the solution. So beware - may or may not actually be solvable :) Good luck!...
Divider 1
Erstellt von quat
A new co-op series?...
Divider 2
Erstellt von quat
Had this one back-stocked for a while until I could figure out what to do with it. You might like it....
Dye
Erstellt von quat
More shoutouts to TimeToSplit of course, made this while watching BattleBlock Theater and got inspired by some of the platform button things. Requires a couple portals but mostly a lot of gooing yourself and your friend. I hope you trust each other :) Kapp...
Halftone
Erstellt von quat
little speedbuild :3 wasn't timing this one but, if I had to guess, maybe 6-7 minutes? difficulty: pretty easy...
Hyphenate
Erstellt von quat
!! COOPERATIVE !! Difficulty: Medium+ Try different angles. (hi coopcrowd)...
Linked
Erstellt von quat
infinite falling i guess...
Merged
Erstellt von quat
Some co-op chambers prototyped in Mari0 (stabyourself.net/mari0)...
Pause
Erstellt von quat
Adaptation of the "trap" concept for MP gameplay, as well as another... little trick. Who knows, it might even be fun. Careful on that ending! Updaated to fix the redsilencer thing, as much as I liked it D:...
Pause2
Erstellt von quat
Enforces RedSilencer's (former) unintended solution to "Pause", and disallows my intended. Enjoy! Oh and this one doesn't use the "pause" but w/e I kept the name because hah....
Pit Stop (Glitch Map)
Erstellt von quat
Involves the use of a new (?) cube levitation glitch RedSilencer and I figured out today. It's weird, yo....
Trust II
Erstellt von quat
Challenge mode - solve without touching the light bridge....
SourPls
Erstellt von quat
Sup Split, sup Ash...
[CO-OP] Center of Attention
Erstellt von srs bsnss
Yay, co-op...
[CO-OP] Doorman
Erstellt von srs bsnss
excursion funnels and stuff...
[CO-OP] Halt
Erstellt von srs bsnss
Felt like making something co-op. Hammer maps coming soon. (Also, press the button at the end and see what happens)...
[CO-OP] Pull
Erstellt von srs bsnss
This one didn't go quite as planned but I'm still fairly happy with it....
[CO-OP] Save
Erstellt von srs bsnss
Save those cubes!...
4 PORTALS AND BASIC PHYSICS
Erstellt von | \_/ ()
it's a HARD CO OP momentum map, that DOESN'T HAVE ANYTHING - no gels, no lasers, tractor beams, bridges, goo... , not even pannles. i have a single-player version (which i think is better), called 2 PORTALS AND BASIC PHYSICS...