Arma 3
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3den Enhanced
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Data Type: Mod
Mod Type: Editor Extension
File Size
Posted
Updated
22.451 MB
13 Feb, 2016 @ 12:47pm
29 Dec, 2023 @ 4:23am
132 Change Notes ( view )

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3den Enhanced

In 1 collection by R3vo
Eden Editor Extensions
37 items
Description
Description
This modification adds new functionalities to the Eden Editor without creating any dependencies for players.

That means scenario editors can use this mod to make their life easier without making the life of the players harder by forcing them to download an additional modification.

Features
- Many new tools accessible from the context menu or menu strip
- New entity, mission and editor attributes
- Mission SQM backup feature

...and much more. See Wiki[github.com] for a full list

Feedback
Feedback is always welcome and will help me to find bugs and improve this modification.

GitHub & Translation
This modification is available on GitHub. Feel free to contribute!

Contributors
See ingame credits for Wiki[github.com]

End User License Agreement
[www.bohemia.net]
Re-uploading this modification to the Steam Workshop is prohibited!
2,397 Comments
Trooper_025 20 Aug @ 9:29pm 
nvm i just found a thing that could make em invincible if I dont want them to die
Trooper_025 20 Aug @ 9:23pm 
If an NPC is given single player respawn tickets while in editor, they will respawn when killed
If an NPC is given respawn tickets, then saved as a composition (say if you want a specific unit with a specific loadout to be spawnable in zeus) tickets do not carry over, meaning when NPC is spawned as a comp via zeus it will not respawn after death
R3vo  [author] 19 Aug @ 12:29am 
Not really. Seems like a very special case.
Scotsman 18 Aug @ 11:13pm 
is there a tool which would easily allow you to align a set of objects along the hypotenuse of a triangle you create in terms of z axis?
mrawesome 5 Aug @ 6:33pm 
thanks
R3vo  [author] 4 Aug @ 10:36pm 
Use the disable AI attributes to block their movement.
mrawesome 4 Aug @ 8:32pm 
the npcs still move even though i made them stay in 1 spot.
R3vo  [author] 5 Jul @ 1:46pm 
You don't. It's disabled in MP. See the tooltip.
Crowcus7X 4 Jul @ 1:58pm 
How do i get the scale to work for multiplayer??? Please help me...
R3vo  [author] 22 Jun @ 11:39am 
Not yet. It will be released together with the next Arma update.