Total War: ATTILA

Total War: ATTILA

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AoC Authentic Names
   
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Tags: mod, Campaign
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615.884 KB
21. jan. 2016 kl. 8:15
23. jan. 2016 kl. 7:58
3 ændringsbemærkninger ( vis )
Du mangler DLC for at kunne bruge dette emne.

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AoC Authentic Names

Beskrivelse
Tired of the generic and modern feel of the campaign map with cities like London, Paris and Barcelona? This small mod changes the names of settlements and factions to the historical ones. This gives a more authentic feel with clearly different cultural spheres: the Romanised barbarians, Pagan Germanics, Anglo-Saxons, Celts, Slavs and Moors all have instantly recognisable names.

Compatibility: this mod should be compatible with any mod that doesn't change faction or settlement names.

Main sources for the names: this map of Charlemagne's real life campaigns http://aethelraed.ddns.net/charlemagne/charlemagne.html and some Wikipedia searching.
18 kommentarer
Jurand of Cracow 13. jan. 2018 kl. 5:55 
That's a great mod, thanks for it. I just spotted an error (I think): Compostela should be spelled with one "l", not two. I wonder if there's an event in 813 related to the discovery of the Sant Iago tomb.
Clee(Bad Teddy) 15. juli 2017 kl. 2:55 
great mod indeed. @#GripRengöringsMedlen i happen to be from Denmark myself and Danmörk is correct, its old norse. @ChRoN1KbLuNt seaxna rice is correct, its old english. Do research before you post, it takes 5 minutes max.
Rubino303 29. jan. 2017 kl. 22:46 
Great mod my friend! :steamhappy:
Eldgrim 2. aug. 2016 kl. 12:22 
Wessex is the modern name for the kingdom. The Anglo-Saxons called it Westseaxna rice.
ChRoN1KbLuNt 2. aug. 2016 kl. 11:38 
Mate Wessex would just be Wessex not what you put...Wessex was West Saxon in Olde English
Eldgrim 10. maj 2016 kl. 8:52 
You do know that this is set in the 8th century, right? Back when modern Scandinavian languages didn't exist. In Old Norse, Denmark is Danmörk.
Johnothan Knowings 1968 10. maj 2016 kl. 8:49 
Rename Danmörk to Danemark, i happen to be a man from the great north myself and danmörk is just wrong. PLEASE for the realism
Æþelræd Unræd  [ophavsmand] 8. feb. 2016 kl. 13:00 
@ Eldgrim You can use a mod manager and change the load order to put Authentic/Latin Faction Names after this mod. Or open the mod pack with the pack manager and delete the part with the faction names :)
Eldgrim 1. feb. 2016 kl. 7:26 
Would it be possible to make a version with only the settlement names. I like to use Authentic/Latin Faction Names, and it conflicts with this mod.
Æþelræd Unræd  [ophavsmand] 31. jan. 2016 kl. 12:45 
@ CRPoV on Windows, use alt key characters. For example, to get ð, press alt+0240, for þ alt+0254. Never tried it in-game, but this is how I did it while modding :)