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Updated
Dec 28, 2015 @ 11:19pm
Mar 6, 2020 @ 9:55pm"
So, is this guide out of date or has the game not been changed/updated/patched/balanced since early 2020?
It's been a while since I played Mordheim, so unless things have changed
1) As I pointed out, better XP and better loot aren't always a good thing when you're first learning mordheim. The AI scales to your character levels, so if you are a level 3 warband but haven't received enough money to buy skills to match your level, the AI has a slight advantage. There's also absolutely no connection between bonus objectives and injuries, unless that has also been patched in. I still like doing bonus objectives since it makes the game less grindy, but if you're new and struggling, I don't reccomend it.
2) I think it depends, I've had missions when I first started the game where I'd get absolutely overwhelmed. When you're new, I think managing a smaller warband that can reliably clump together is better, but that's my experience.
The game is designed for 1v1 pvp and the devs didn't want a player rage-quitting just because a battle looks like it might be going badly.
The solution they came up with is the horrors of Mordheim mechanic, whereby if you leave before your morale is critical, even units which are not yet out of action have a chance of being wounded and losing equipment and ones that are out of action will have worse odds on the wound table.
This effect does not trigger if you fight to the death, or manage to do the optional objective. Therefore standing your ground and fighting out the hopless situation has better odds of getting your warband back in one piece than if you retreat early.