Garry's Mod
154 voti
ttt_67thway_rework_b1_w_f
   
Premio
Aggiungi ai preferiti
Preferito
Rimuovi dai preferiti
Content Type: Addon
Addon Type: Map
Addon Tags: Build, Realism
Dimensioni del file
Pubblicato in data
32.072 MB
18 dic 2015, ore 0:41
1 nota di rilascio ( visualizza )

Sottoscrivi per scaricare
ttt_67thway_rework_b1_w_f

Descrizione
Version without farm. (_b1_w_f)

Full version. (_b1) https://steamproxy.net/sharedfiles/filedetails/?id=577197148

Description:

A modified version of ttt_67thway_v3.
Mostly processing appearance on the streets, nothing special.

Poor performance or other problems?

Try turning off the grass in the game ( r_drawdetailprops 0 )

Direct BSP file link:
I do not know why Valve removes direct links to my BSP files. Please manually extract the files.
https://steamproxy.net/sharedfiles/filedetails/?id=431638110

The original (v3) creator of the map (Nugget)
http://steamproxy.net/id/curious_mcnugget

Beta testers:
Kasa :*

Used software:
Nem's Tools software
http://nemesis.thewavelength.net/
BSPSource
http://ata4.info/bspsrc/
Valve Map Batch Compile Tool for Source Mapping (Kevin Ottalini (qUiCkSiLvEr))
http://qsextreme.com/vbct/
Garry's mod publishing utility (alatnet)
VIDE
http://www.tophattwaffle.com/downloads/vide/
GIMP
Gimp VTF Plugin (Tom Edwards)
http://therazzerapp.de/tools/gimp_vtf_plugin.html

Used prefabs:
Detail Grass (Anthracite)
https://facepunch.com/showthread.php?t=1242856
Skybox from gm_construct

Used models:
Trees from Resistance and Liberation (Half-Life 2 mod) (Resistance and Liberation dev team)

Used particles:
Sakura particles from koth suijin map (Freyja, E-Arkham)

Used textures:
Sky36 (komaokc)
http://css.gamebanana.com/textures/3009
Textures For the Realworld (TopHATTwaffle)
http://css.gamebanana.com/textures/2573
ARCHANOR'S TEXTUREPACK (ARCHANOR)
http://css.gamebanana.com/textures/2301
ICECREAMLOCK`S (icecreamlock)
http://css.gamebanana.com/textures/2605

(づ。◕‿◕。)づ THANKS VALVE

Special thanks to Redcow

Requirements:
Only GMOD

If I forgot anyone please let me know.

I apologize for grammatical errors because I use Google translate.

FAQ
Q: Can you rework %input_version_67way_here%?
A: I am sorry but no, most of these maps are broken after decompiling, in addition there are many other problems.
4 commenti
DogeInARedSweater 3 mag 2021, ore 12:43 
this is the only thing that comes up when i search for the koth suijin map how do i get the koth suijin map
Kimot 22 ott 2017, ore 12:04 
there is a missing texture on the generator in one of the houses
Miralyn 21 set 2016, ore 21:35 
Looks good
01.01.1995 18 dic 2015, ore 22:24 
So beautiful ^.^