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I have stored my findings here: https://pastebin.com/7aw5VMQE (don't forget to archive the link!)
https://steamproxy.net/groups/theburritoinsurgency
what I mean is that are mission makers actually able to alter the Sentry Buster's spawn times, or they can but there's some weird things happening behind the scenes that alter their spawn times
wanted to ask this because during solo testing with busters on a map to check if the bot navigation meshes are working fine, I decided to set the buster's spawn times really really high (for fun or something, I dunno) but it respawned quickly after the active buster died
https://steamproxy.net/sharedfiles/filedetails/?id=538967086
Do they obey the keyvalue "CooldownTime" or "InitialCooldown" too?