Space Engineers

Space Engineers

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[EEM] XMC - 5025 Core Station (Oxygenized)
   
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Type: Blueprint
Mod category: Exploration
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14 Sep 2015 @ 11:41am
6 Nov 2015 @ 1:52am
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[EEM] XMC - 5025 Core Station (Oxygenized)

Dalam koleksi 1 dari mahtrok
eXtraterrestrial Mining Corporation (XMC)
Item 41
Deskripsi
Vanilla, Survival and Project Exodus[project-exodus.de] Ready

The XMC - 5025 Platform is one of the XMC Core Stations to add XMC Station Extensions.
It is used on the Exploration Enhancement Mod.



X Mining Corp. proudly presents: The XMC - 5025 <Core Station>

This is the Third Station for my RP/Trade Project - Exodus.

The Station is a Core Platform with 2 extension Arms (In this version to hold atmosphere if the correct extensions are added). Modules can be attached to these Arms. Therefor the Station itself only offers Cargo Space, Medical/Survival Support and a few Batteries powered by Solarpanels. (No Reactors)


For more information or Modules check out other Project Exodus builds on the Workshop




Features:

Trading:

PE Trading Script installed v1.02 (overview mode)

Production:

Refinery: 1


Cargo:

Large Cargo Containers: 6


Defense:

Gatling Guns: 4 (Set to fire at Meteors and Rockets)


Power:

Solarpanels: 24
Batteries: 14


Survival:

Oxygen Generator: 1
Oxygen Farms: 4
Oxygen Tanks: 3
Medibay: 1
Cryo Chambers: 10
Timer/Sensor triggered Airlocks: 2


Communications:

Laser Antennas: 4
Antenna: 1

I know Exploration means: no mods, but as the only mod is LCD images that wont show up if you don't have it, the station can be used modless the same way and we are using the Commercial LCDs on our Exploration Enhancement mod, that's why i decided to keep them on the Blueprint. You will not have to install the mod to use the Station.

ATTENTION: The installed version of the EEM Trading Script is $IOS <ATI> v 0.1 (10-26-15), which could be outdated. Get the current version here.
Diskusi Populer Lihat Semua (1)
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6 Nov 2015 @ 2:00am
DISEMATKAN: Changelog
mahtrok
4 Komentar
mahtrok  [pembuat] 30 Okt 2024 @ 9:04am 
The trading module will not work as intended, as the script is broken for years, but it may be useful as a landing pad. All other modules should work fine, as only vanilla blocks have been used. Switch the sorters for normal conveyors and you should be fine with the cargo and production facilities. The walkways should also still work but haven‘t been tested since.
Dots 29 Okt 2024 @ 1:09pm 
i built this but don't know what pieces to pick because its very old set. some like the refinery addon is self explained but the rest I'm confused. I wonder if there will be new updates in near future with new blocks
InvolvedSpark 2 Jun 2018 @ 11:02pm 
I like this. By the way, I noticed two oxygen farms on one side aren't connected to the conveyor system. They're placed the wrong way around. I'm just surprised that no one's mentioned it.
mahtrok  [pembuat] 26 Okt 2015 @ 8:13pm 
Updated with new $IOS Core