Space Engineers

Space Engineers

197 voti
Heat Sink Imitator
   
Premio
Aggiungi ai preferiti
Preferito
Rimuovi dai preferiti
Dimensioni del file
Pubblicato in data
Aggiornato in data
1.288 KB
28 ago 2015, ore 12:57
3 ott 2015, ore 17:17
7 note di rilascio ( visualizza )

Sottoscrivi per scaricare
Heat Sink Imitator

Descrizione



This script controls brightness of multiple lights depending on the current energy output of the ship.
This is a script made by my request with awesome russian coder Vitkan. I provided the idea and made comments in the code as well as some basic tutorial.







Both minimum and maximum output value can be setted to any number; also if there are -1 in the "Maximum output" value, script will take just max possible output of the ship.
You can also make custom prefix for the name of the lights that you want to control - otherwise script will control any light on the ship.

It's highly recommended to set this up on the timer that triggers itself rather than starts so lights will change their intensive smoothly.









http://steamproxy.net/sharedfiles/filedetails/?id=445466928http://riverey.tumblr.com
http://facebook.com/usea.gaminghttp://www.youtube.com/channel/UCMvVYjwWmLVcwBc5-OkcMGghttps://steamproxy.net/groups/usea-companyhttp://twitch.tv/rivereyhttp://vk.com/riverey
102 commenti
S.S.Mogeko 31 mag 2019, ore 15:55 
Any update this script?
CaptPatrick01 9 ott 2018, ore 22:33 
We have a heatsink dependant on the ship's power consumption (this one), a heatsink based on the ship's current thrust output, and a heatsink dependent on the number of weapons in use. Soon, I want to see a heatsink based on the ship's Jump Drive charge level.
Cyberjasse 23 mar 2018, ore 19:04 
It doesn't work in my case. But it reacts: lighs shut down when the required power is more than power that can be delivered. else, they keep a constant intensity.
Its a static station.
[5СМ] DeerWithBeer  [autore] 10 feb 2018, ore 4:05 
@Golden Dragon, i don't know answer on your question, because the script owner not responding on my messages about update script version)
Golden Dragon 9 feb 2018, ore 12:28 
Hello! Can you update this (nice) script to remove timer requiment?
SubQuest 4 dic 2017, ore 0:55 
nvm
it works on small ship but why not big ship?
SubQuest 4 dic 2017, ore 0:51 
for some reason it always says percent is declared but never used and my lights dont work
Minus 9 nov 2017, ore 17:06 
Great little Script.
Played over an hour with it and I will not miss it anytime from now on.
Hemza 25 ott 2017, ore 13:28 
And I just tested this script works flawlessly
Hemza 25 ott 2017, ore 12:11 
Wow that was kinda rude, Fxx it. Didn't even explain what was wrong with it. How blunt.