Left 4 Dead 2

Left 4 Dead 2

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Tda Shadow Miku (WITCH)
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21 lipca 2015 o 21:08
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Tda Shadow Miku (WITCH)

Opis
Tda Hatsune Miku Append - Version 2
(Witch Replacement)

Revision 2
November 26, 2014


Credits:
  • Tda: Original model
  • CaptainBigButt: Porting, rigging, editing
  • Cra0kalo: Music, sounds

Information:

The shadow shader was an accidental discovery I found while messing with shaders in PAC3 (gmod) while competing with a friend, Taggy on ghost characters. The effect was later reproduced with a bit of assistance from Chewgum. The same shader is used to handle cloaking on the Spy in TF2.

Features:
  • Jigglebones
  • Face flexes
  • Polished Materials
  • Custom Proportions / Height
Komentarzy: 261
Nasuna 24 września o 6:49 
i just tried and found out removing "_anim" files in its model folder can solve the conflicting with xdreanimsbase
yolkoツ 30 czerwca o 16:16 
Roaring knight Miku
EquinoX 11 maja o 13:11 
ty for reply @author

I just played with da gang the other day and it wasnt loading :P
meat man 10 maja o 22:53 
ok thinks
CaptainBigButt  [autor] 10 maja o 22:11 
I'm unfamiliar with what that addon is or what it does
meat man 10 maja o 21:33 
why does it conflict with the xdreanimsbase mod. and is there a way to fix it on my part
Mushihime 10 maja o 10:03 
There's even plugins to force it off on startup in the workshops. That's actually pretty funny.
CaptainBigButt  [autor] 10 maja o 7:37 
It still works, you just need to play on a private server and have the host set sv_consistency to 0 as the vanilla Valve servers now force it on by default which can prevent certain models such as modified enemies from being used.
EquinoX 9 maja o 12:43 
pls fixxxxxx
Mushihime 1 maja o 17:30 
What Zero post is what Cap also stated. Playing online with this is not recommended from what he told me if I remember correctly.